Formation Points: **** + ***
- Lord Kaldor Draigo in Exalted Titan armour
- 3 Paladins in Nemesis Dread Knight (each with Sigils and Wards upgrade)
Special Rules
Driven by purpose: Lord Draigo knows exactly what is required of him formation of Silver Knights. Player never needs to roll for the numbers of units affected by *Grand Strategy*- special rule. Instead the chosen USR affects all the units in the formation (even Draigo himself!).
Heavy Psychic Incinerator / Sanctified Flame :
Sanctified Flame is a psychic shooting attack that follows the rules for the Heavy Incinerator, with the exception that it uses Hellstorm- template. Such is the backslash should the attack fail, that Draigo immediately takes one automatic hit from a destroyer- type weapon (instead on normal perils of the warp), thus losing D3 wounds if
Shield Slam: The enormous shield made of the ramming prow of the strike cruiser allows for one mighty attack with the power of a thunder hammer.
This is an attack that can be made against vehicles and monstrous creatures in close combat and it follows the rules of a Thunder Hammer.
Summons of the Lord: For the Formation of Silver Knights the fullfilment of summons from their Lord is of utmost importance. Even the just-to-be-landed killing blow to the Greater Daemon is of second in nature when the summons are called.
Once per game, at the beginning of any player movement turn, Draigo can summon his chosen retinue to his side.
Make a psychic test, if passed, all units from the formation within 36” from the Draigo are removed from the table and placed withing 12” from him using deepstrike rules. Note that this power can be used even if Draigo is locked in close combat. Units that are summoned while Draigo is locked in close combat are automatically placed in the same close combat and counts as if they have assaulted that turn.
The One True Enemy: Having fought for so long against so many different foes, Lord Kaldor Draigo has learned to fight everything the Chaos has to throw against him. As a result, all units in the formation change Prefered Enemy: (Daemons)to Prefered Enemy (Chaos).
Wards of the Warp Wanderer: With a lifetime spent in warp,
If the unit summoned has the Wards of the Warp Wanderer, it does not scatter.