BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 1 of 2 12 LastLast
Results 1 to 10 of 11
  1. #1
    Chapter-Master
    Join Date
    Aug 2009
    Location
    Norfolk (God's County)
    Posts
    4,511

    Default my bottom .. just handed to me twice...

    Hey Chaps

    Just drew and then lost agaisnt marines with my chaos. both rolled dawn of war, one objectives then one capture and hold. Dice were poo, CCW defilers getting an immobilised on a glance and a battle cannon off on penetrate - the ugliest pillboxes in the 41st millenium. Kharn - mathhammer says he will probably kill 1 of his squad per charge. 1st turn - 3 dead. Dice for poo - since when did 5 CSM MoK with asschamp and fist lose to 4 marines incl sgt and power weapon?

    Any hoo before I get in my waambulance, whilst I do my best to be a good loser, I now conclude the most broken unit is the SM Landraider - vanilla. The machine spirit used to let it move straight on if stunned. Somehow now it is a separate unit targetting, bs4 monster. Even moves 12" and fires 1 x lascannon. Don't event alk about transport versus other vehs/CSM LR.

    I could eat this if I didn;t think it wasn't for fluff or game design reasons but to sell more of the most expensive kit (prior to super ehavies etc) to little timmy. Yes we get to buy them cheap off ebay when he paints them 87 shades of brown before leaving the hobby but putting up with them making 10000 year veterans of the long war look like they have a bunch of trannies in the landraider makes me mad.

    I'm too drunk to man up and wait for revenge anyone agree if not...
    I'M RATHER DEFINATELY SURE FEMALE SPACE MARINES DEFINERTLEY DON'T EXIST.

  2. #2

    Default

    It sounds like you just had some seriously bad luck. The Land Raider is hardly the most broken, POTMS worked in a very similar way in the 4th Edition Codex, though at BS 2 and not at a seperate unit but when moving fast it wouldn't be shooting more than one weapon anyway. It just got a little better but not shockingly so. Usually I hear Chaos complaining about He'stan's flamer insanity, Sternguard or Redeemers.

    Also remember that statistics don't ensure anything. I've seen a whole squad of Grey Knights charge into a squad of Tau Firewarriors and lose combat. It happens.

  3. #3
    Chapter-Master
    Join Date
    Sep 2009
    Location
    Sacramento area
    Posts
    9,675

    Default

    Land Raiders also pay a bunch of points for PotMS. Compare to Chaos land raiders, and you get that PotMS is 30 points. The tau can purchase an upgrade that lets them split their fire as much as they want for 10 points (slightly better than that aspect of PotMS), and chaos gets Daemonic posession letting them ignore shaken and stunned for 20pts (which is better than PotMS combined with extra armor, for cheaper). So if you compare to other, similarly priced upgrades, PotMS costs about what it should. The fact that it is effective doesn't make it cheesy, it makes the LR a good unit (and for 250pts it had better be a good unit).

  4. #4
    Battle-Brother
    Join Date
    Sep 2009
    Location
    Kent, England
    Posts
    38

    Default

    I managed to lose a 2,000pt game with my marines against a mainly genestealer nid force being played by a 5 year old girl! (thats not a mistake it is 5)
    At first I didn't take the game seriously then the kill ratio started to swing in her favour and I couldn't pull it back. I would love to say that I let her win, but I didn't. It was an objective game, she played it like annihilation and wiped me out, by turn 4.
    I had a good range of fire power oriented marines and a dread but dice, fate and underestimating an opponent who knew her army list inside out thrashed me.
    Still think you got beaten badly?
    I get reminded of this on a very regular basis, as you can probably imagine

  5. #5
    Scout
    Join Date
    Sep 2009
    Location
    Auckland, New Zealand
    Posts
    13

    Default

    Quote Originally Posted by Logan View Post
    I managed to lose a 2,000pt game with my marines against a mainly genestealer nid force being played by a 5 year old girl! (thats not a mistake it is 5)
    At first I didn't take the game seriously then the kill ratio started to swing in her favour and I couldn't pull it back. I would love to say that I let her win, but I didn't. It was an objective game, she played it like annihilation and wiped me out, by turn 4.
    I had a good range of fire power oriented marines and a dread but dice, fate and underestimating an opponent who knew her army list inside out thrashed me.
    Still think you got beaten badly?
    I get reminded of this on a very regular basis, as you can probably imagine
    Damn, thats harsh. Let us know when that little girl returns your testicles.

  6. #6
    Veteran-Sergeant
    Join Date
    Jul 2009
    Location
    Ohio
    Posts
    187

    Default

    I am a good player. Not a great one, but good enough to win RTT's and place above mid-field in large indy's.

    I pulled out my bugs 2 weeks back, haven't played em in about a year, used to play em all the time. My favorite army, both paint scheme and models.

    I have lost 6 consecutive games of 40k and Space Hulk in those 2 weeks.

    I am going to melt my dice.

    The last game, Kharn and 8 zerkers charged my uninjured Hive Tyrant and 2x Tyrant guard. There was 1 wound on 1 guard. I didn't even get to go. Kharn just wiped em out. This was right after I had charged his Daemon Prince with 2x genestealers, a broodlord and Lictor. He finished the Broodlord off on combat res (failed 2 saving throws of 3+) after taking not a single wound.

    I feel your pain.

    Though it sucks to say it, because it won't make you feel any better, Land Raiders aren't broken...just require completely different handling than most vehicles. Distance, throw away melta units, and mobility...that's your answer.
    "Sometimes I take humor seriously. Sometimes I take seriousness humorously. Either way it is irrelevant"

  7. #7
    Battle-Brother
    Join Date
    Jul 2009
    Location
    DFW
    Posts
    30

    Default

    Only thing that annoys me about loyalist land raiders is the extra two spots they have in them. PotMS is really good, but daemonic possession is pretty awesome (though I personally think the BS reduction was unneeded).

    Argh, makes me angry, 12 spots in theirs, 10 in mine. >.<

  8. #8
    Veteran-Sergeant
    Join Date
    Sep 2009
    Location
    Indianapolis
    Posts
    114

    Default

    Quote Originally Posted by Denzark View Post
    Any hoo before I get in my waambulance, whilst I do my best to be a good loser, I now conclude the most broken unit is the SM Landraider - vanilla. The machine spirit used to let it move straight on if stunned. Somehow now it is a separate unit targetting, bs4 monster. Even moves 12" and fires 1 x lascannon. Don't event alk about transport versus other vehs/CSM LR.
    Sounds like you need some more meltas my friend. They're the only real way to kill Raiders.

  9. #9
    Occuli Imperator
    Join Date
    Jul 2009
    Location
    Feast of Blades
    Posts
    2,082

    Default

    Yea, take a handfull of Meltas... I.e. Deepstriking Oblits and watch your buddy's LR get wiped off the face of the table. Then hand him a tissue.

  10. #10
    Battle-Brother
    Join Date
    Sep 2009
    Location
    Kent, England
    Posts
    38

    Default

    She wants another go now she's got a Forge World Harridan!

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •