Got on to my laptop now, so here he is; Aereus Getrievun, Iron Father Patrius, Harbinger of the Omnissiah. A Dreadnought techmarine of the Iron Hands chapter.
Mortally wounded during the Moirae Schism, Iron Father Aereus Getrievun had already served the Iron Hands for over 250 years; nurturing their mortal and machine spirits with an air of unbroken, authoritative precision. Indeed, the damage that ended his life was dealt while he ministered to a damaged Predator tank amidst the chaos of a battle against his former brothers that had sided with the Ur-Council of Nova Terra. A Lascannon blast destroyed the noble machine while Getrievun had his arms deep within the bowls of its engine. The shrapnel from its armour plates shredded what little of his mortal flesh that still remained and shattered his bionics beyond repair. As the Great Clan Council exiled the dissidents from the Chapter, the mortal remains of Getrievun were interred within the sarcophagi of one of the Dreadnought chassis he had administered to for his dedication to his brothers and the Omnissiah.
For a full century Getrievun slumbered, unable to be roused for war by the Techpriests and Iron Fathers of the Iron Hands, no matter what methods they tried. Just as the Great Council came to the decision that his entombment was a mistake, Getrievun brought himself out of his artificial hibernation, powering up his systems and declaring in Binaric cant that he had been in communion with the Omnissiah. He insisted upon returning to his duties as an Iron Father and to that end his chassis was modified to carry dextrous tools to once again tend to his wards.
Enshrined within his adamantine hull, Getrievun claimed an almost unique connection with the Omnissiah and took a pilgrimage to Mars, taking with him a retinue of Medusan Servitors. There he learned the greatest secrets of the Adeptus Mechanicus and shared what he had learnt from his meditation with the Machine God. Although the priests of the Martian cult petitioned him to join their search for hidden Archeotech, Getrievun refused, simply stating that his place was with his battle-brothers.
His return to the Chapter heralded an unprecedented era of success in the history of the Iron Hands. While recovering their losses from the Moirae incident, they achieved victory after victory, guided by Getrievun, recovering repositories of cached technology.
In more recent times, Getrievun has led many techno-crusades in to the Eye of Terror to destroy the Daemon Forges and blasphemous machines within. A regular attendee of the Great Clan Councils, his advice and wisdom accumulated over more than five millennia is sought after by Iron Fathers and Commanders from all of the Iron Hands Clans and their successor chapters. In battle, Getrievun is a sight to behold; an avenging harbinger of the Omnissiah, equally adept at repairing stricken Imperial vehicles or wreaking destruction up on those of the enemy.
Getrievun is a HQ choice for an Iron Hands Space Marine army.
////////////////////|---Armour---|//////////
WS...BS...S...Front...Side...Rear...A
5......5....6.....13......12.....10...2(3)
tioUnit Composin:
• 1 Venerable Dreadnought (Unique)
Unit Type:
• Vehicle (Walker)
Special Rules:
• Venerable
• Blessed of the Omnissiah
• Omnissiah’s Guidance
Wargear:
• Dreadnought close combat weapon (with built-in Meltagun)
• Dreadnought close combat weapon (with built-in twin-linked Plasma Pistol)
• Carapace mounted Kheres Assault Cannon
• Smoke Launchers
• Searchlight
The extra attack for having two close combat weapons is included in the profile given.
Options
• Getrievun may take a unit of Medusan Servitors for 30 Points (See unit entry below). They do not take up any Force Organisation Chart selections, but are otherwise treated as a separate HQ unit.
Blessed of the Omnissiah
An Iron Father before his interment into a Dreadnought sarcophagus, Getrievun insisted that he be able to continue his duty to the Iron Hands and the venerable machines he administered to. The many artificers of the chapter acquiesced to his request, crafting a multi-limbed weapon mount to his chassis and granting him the dexterity required to maintain their most prized relics.
If Getrievun is in base contact with a damaged vehicle in his front arc at the start of his shooting phase, he can attempt to repair it. He may not fire his Meltagun or plasma pistol, but may fire his Kheres Assault Cannon as normal. He may not attempt to make a repair if suffering the effects of a Crew – Stunned or Crew – Shaken damage result or if he is locked in combat.
To make the repair, roll a D6. On a 3+, either a Weapon Destroyed result or Immobilised result (owning player’s choice) will be repaired. If a Weapon Destroyed result is repaired, that weapon can be fired in the following shooting phase.
Getrievun cannot use this ability to repair himself, or if both of his Dreadnought close combat weapons have been destroyed.
Omnissiah’s Guidance
A master of machines and privy to many of the greatest secrets of Mars, Getrievun can use his knowledge to wreak havoc upon enemy vehicles, as though the Omnissiah itself were taking vengeance upon their infernal hulls.
Getrievun always rolls 2D6 for armour penetration instead of the usual D6.
Kheres Assault Cannon
Originally intended for the Contemptor pattern Dreadnought and a relic of the Horus Heresy era, Getrievun had a Kheres Pattern Assault Cannon affixed to his armoured carapace after having a leg sheared off in battle against the Tyranids of Hive Fleet Tiamet. Unable to extol his revenge upon the hideous xenos that swarmed beyond arm’s reach, he vowed to never again be so debilitated.
The Kheres Pattern Assault Cannon uses the profile given below;
Range....Strength.....AP.....Type
24”............6..........4.......Heavy 6, Rending
Medusan Pattern Servitors
Unlike many Space Marine Chapters, the Iron Hands see Servitors as having an unparalleled union with the Omnissiah. Battle-Brothers who are mortally wounded in battle, but unable to be interred with the adamantium sarcophagus of a Dreadnought are often transformed into Medusan Servitors. More capable and survivable than normal Imperial Servitors; they possess a spark of their former selves and are thus able to act more autonomously. Despite this, they see Getrievun as their spiritual leader and often flock to him in the midst of battle to do what they can to prevent him from falling again.
WS...BS...S....T....W....I....A....Ld...Sv
3......3....4....4....1.....3...1.....8....4+
Unit Composition:
• 3 Medusan Servitors
Unit Type:
• Infantry
Wargear:
• Servo-arm
Special Rules:
• Mindlock
• Chosen of the Iron Father
Options:
• May include up to 7 additional Medusan Servitors
.............................................+10 Points per model
Chosen of the Iron Father
Medusan Servitors automatically pass their Mindlock test if they start their movement phase within 6” of Getrievun. In addition, if they are in base contact with him at the start of their shooting phase they may attempt to repair him instead of running. For each Medusan Servitor in base contact with Getrievun, roll a D6. For each 6 rolled, either a Weapon Destroyed result or Immobilised result (owning player’s choice) will be repaired. If a Weapon Destroyed result is repaired, that weapon can be fired in the following shooting phase. Medusan Servitors cannot attempt to repair Getrievun if they have gone to ground or are falling back.
I haven't made a model for Getrievun yet, but rest assured I know exactly what he looks like in my mind, and it is deffinitely a project I plan on getting too quite soon, along with a good sized squad of Medusan Servitors!
As for background reading, also check out 'Know No Fear', the latest Hruos Heresy novel. Decent amount of story is dedicated to how one of the Ultramarine's Dreadnoughts experiences life, both during battles and between times.
Shades