So, those hardcore Empire players like myself have no doubt eagerly rushed out and spent today reading through the Empire book, just like I did. So, I'm wanting to know people's thoughts on the book and changes. I'm not just talking rules and I don't want this to be a moaning forum, more a discussion of your thoughts. So, I'll kick it off with some of my likes and dislikes.
LIKES
(Slightly) Expanded background - A bit more on the destruction of Solland and the Wars of the Vampire Counts
Demi-Gryph Knights - particularly their background and the mention of Knights riding other monsters, specifically The Winter of Wolves of Middenehim. Thunderwolf Cavalry + Knights = Frickkin awesome 'counts as' models!
Witch Hunters. Not only are they fluff gold, but at 50 points they are awesome wizard and hero killers. Sniper shots that have killing blow!? hell yes!
Marius Leitdorf. From the fluff of him brutally murdering halflings and seducing every woman in court to his 'crazy table' which may result him reciting poetry or going mental over his shirt being damaged he is awesome in every way and pretty reasonably priced at 220 point.
Steam Tank. Been nerfed stat wise, but has gone down 50 points and I think the new Steam points and misfire system means it is actually more useful and less likely to be renedered impotent by losing a few wounds.
DISLIKES
Nerfing of warmachines. I think the Helstorm and Mortar are now largely useless, I don't see any use for them except against Goblins and Skavenslaves.
Nerfing of Engineers. Unless you are running an artillery heavy army (and given the above, why would you?), there are much better uses for your points now.
Volkmar the Grim. Cruddace has decided to retcon the fluff and Volkmar's imprisonment and torment by Be'laakor has been removed, along with his Frenzy rule. Why?
So what do all the Empire fanboys think about the changes? Who else has a burning desire to make some Whitethunderwolf Knights?