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  1. #211

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    Quote Originally Posted by GrogDaTyrant View Post
    On a side note, the Blood Axe clan is well known for it's mercenary habits. There are many fringe worlds of the Imperium that will hire them to help fight their wars. Tau are also likely employers. In either case give the Blood Axes enough guns and vehicles, point them to something else to fight, and you've got yourself a decent ally. The bigger that *something else* is, the less likely the Blood Axes will double-cross you.
    mmmm... I will have to start looking at Hummies like a considerable option then...

    But on other topic... has anyone read about the power klaw thing? does it still need another PK to add the extra attack? please Im dying here!

  2. #212

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    Quote Originally Posted by Madgretchin View Post
    mmmm... I will have to start looking at Hummies like a considerable option then...

    But on other topic... has anyone read about the power klaw thing? does it still need another PK to add the extra attack? please Im dying here!
    unwieldy special rule: Needs a matching weapon.
    When life gives you lemon's... should have used a condom.

  3. #213

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    Quote Originally Posted by Diagnosis Ninja View Post
    unwieldy special rule: Needs a matching weapon.
    Thanks!

    So sad...

  4. #214

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    Quote Originally Posted by Diagnosis Ninja View Post
    unwieldy special rule: Needs a matching weapon.
    This is incorrect. Unwieldly strikes at I1. 'Specialist weapon' is the USR that means you don't get an extra cc attack unless the other cc weapon also has 'Specialist weapon'. So it seems a powerfist/ lightining claw will gain an extra attack, for example, as both weapons have 'specialist weapon'.

  5. #215

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    I have a feeling the Eldar/Dark eldar alliance will get explained in the lore. It could be justified, considering the Eldar are still declining, and getting more desperate. The eldar are the only members of their race that's left, so they may start teaming up out of necessity. They're not given over to chaos like the marines are. Chaos is anathema to humanity and sentient life in general. Dark Eldar are just pirate space elves that got into some pretty weird stuff in their city of hedonism.
    Are they bad guys? Do most Eldar hate them? yeah, of course, buy they can be reasoned with, and they want to survive just as well as the Eldar themselves do.

    Think of it this way...if it was the height of WW2 and the aliens attacked earth, you bet your *** the ****s and the Allies would be tight friends in short order. When it comes to it they're the same race and that comes above all else, especially if you're as xenophobic as the Eldar.

  6. #216

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    Quote Originally Posted by Guidebot View Post
    This is incorrect. Unwieldly strikes at I1. 'Specialist weapon' is the USR that means you don't get an extra cc attack unless the other cc weapon also has 'Specialist weapon'. So it seems a powerfist/ lightining claw will gain an extra attack, for example, as both weapons have 'specialist weapon'.
    I believe they have to match type. needs to be 2x PF or 2x Claw.

  7. #217

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    Is there a formal definition of casualties? Meaning, are Destroyed, Wiped Out, Crushed, Killed, Removed, Removed from Play, Removed from Play as a Casualty all treated the same way as far as what secondary effects/rules they may trigger?

    Thanks!

    -Yad

  8. #218

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    Quote Originally Posted by LoreDraconis View Post
    I believe they have to match type. needs to be 2x PF or 2x Claw.
    This is not mentioned in the Specialist weapon USR.

  9. #219

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    Wasn't unwieldy I1?

    /Edit: I Was so slow!

  10. #220

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    Quote Originally Posted by Guidebot View Post
    This is not mentioned in the Specialist weapon USR.
    if i remember correctly its worded strangely, you need to have 2 specialist weapons to gain the +1 attack, doesnt have to be the same type. will badger my mate with the rulebook and try to get back to you

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