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Thread: Infiltration

  1. #11

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    I have to agree with Wildeybeast and Melon, here. The first turn is the first player's first turn. The second player's first turn is not the first turn--it's the second turn. End of story, really.

  2. #12
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    What sort of units would be able to assault on turn one, anyway? I'm having a hard time thinking of any bikes or cavalry that come with infiltrate.

  3. #13

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    Quote Originally Posted by Lerra View Post
    What sort of units would be able to assault on turn one, anyway? I'm having a hard time thinking of any bikes or cavalry that come with infiltrate.
    There are some things that can give other things infiltrate, so you occasionally end up with Assault Marines, for instance, with Infiltrate. Also, maximum possible charge range is 18" even for basic infantry, now, so you know. It's not out of the question.

  4. #14
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    Quote Originally Posted by Lerra View Post
    What sort of units would be able to assault on turn one, anyway? I'm having a hard time thinking of any bikes or cavalry that come with infiltrate.
    Shrike and whichever unit he joins.

  5. #15

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    Marine scout bikes with Power Fisted sergeant

  6. #16
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    Quote Originally Posted by Lerra View Post
    What sort of units would be able to assault on turn one, anyway? I'm having a hard time thinking of any bikes or cavalry that come with infiltrate.
    Genestealers.

    If you place them 12" away, they come out 6", and they have a re-rollable 2D6" charge (fleet).
    QUOTE Jwolf: "Besides, Tynskel isn't evil, he's just drawn that way. "

  7. #17

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    New FAQ has a precedent that should cover this as it's the same terminology but in reference to Scout.

    Q: The rulebook states "A unit that makes a Scout redeployment
    cannot charge in the first turn." Does this mean that if your
    opponent has the first turn and you go second, your Scouting unit
    can charge? (p41)
    A: Yes.
    Therefore when it says inthe Infiltrate rule:

    "A unit that deploys using these rules cannot charge in the first turn."
    It must effectively mean that if your opponent has the first turn and you go second, your Infiltrating unit can charge!

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