BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 1 of 2 12 LastLast
Results 1 to 10 of 14
  1. #1

    Default Monsterless Creatures

    And then it hits me monsterous creatures no longer get 2D6 on armor penitration!

  2. #2

    Default

    Quote Originally Posted by MDK View Post
    And then it hits me monsterous creatures no longer get 2D6 on armor penitration!
    Yeah, it's rough. They are AP 2, which helps, and they can opt to Smash, trading half their attacks (rounded down) for double strength (to a maximum of ten) and re-rolls on their armor pen checks. It's a gain in some places and a loss in others. Most MCs still kill most tanks most of the time.

  3. #3

    Default

    Just feels weird to let go of something that seems so traditional.......sigh.....

  4. #4
    Librarian
    Join Date
    Dec 2010
    Location
    Cheney, Washington, USA
    Posts
    845

    Default

    yeah, it seems you need the special armourbane rule to get the 2d6. This will hurt my trygons especially, but then again all I have to do is smash them to get double strength and I will be fine, hehe.

    Thank you for pointing this out though.
    http://img.photobucket.com/albums/v506/rlocke2/551391_4297044038379_634463020_n.jpg

  5. #5

    Default

    Quote Originally Posted by Bean View Post
    trading half their attacks (rounded down)
    Fractions all round up now, and Smash doesn't say any thing to the contrary.

  6. #6

    Default

    Kinda a shame, but it always kinda disappointed me that MCs completely shred Walkers in close combat - no epic duels between my chaos dread and a carnifex. I'd rather that'd be fixed by giving Walkers a degree of defense against 2d6 pen. in close combat than MCs losing it, though.

    Still, bet ya' 5 crowns that next 'nid codex, Crushing Claws will give Armourbane rather than their current random rule.

  7. #7
    Brother-Captain
    Join Date
    Aug 2009
    Location
    Southampton, England
    Posts
    1,126

    Default

    I actually prefer having smash instead of 2D6. It means MCs with S7 or lower like Hive Tyrants and Trygons can now Instant-Death Spehss Mahreens. Coupled with re-rolling to hit due to ALL the Scything Talons, the lower number of attacks will still yield the desired results. Non-Tyranid MCs like Daemons and the Avatar usually have high WS to make it more reliable too.

  8. #8
    Chapter-Master
    Join Date
    Sep 2009
    Location
    Sacramento area
    Posts
    9,675

    Default

    And now that you hit vehicles on a 3+, MCs are actually better against vehicles.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

  9. #9
    Brother-Captain
    Join Date
    Apr 2011
    Location
    Knoxville, Tennessee, United States
    Posts
    1,228

    Default

    Armor penetration is based on manliness and only one man can get 2D6 without a chainsaw. Colonel Iron Hand Straken! He punches with justice!

  10. #10

    Default

    At least Necron Spyders are now better at fighting dem Dreads and other vehicles.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •