I've been playing a couple of 6th ed games and I'm noticing some patterns already. Gonna see if I can't illustrate and work through them with a little help from you guys...
1. Despite the allies rules, Tau still are pathetic in hand to hand. Sure, you can battle brother up with some Space Marines or Eldar, but for the points why not just double up on some kroot or put in more broadsides? The best we can do is I5 kroot hounds with no armor save and can't assault on the turn it outflanks...so I'm still looking to patch some holes for CC
2. [personal]: 6th edition may be new, but my old and bad dice rolls remain ever constant. No matter the tactic, if you can't beat bad dice rolls, you've already lost and might as well pack up and go home to write an angry post on BOLS.
3. Space marine allies might be nice, but they're expensive, and pretty squishy for what they can do without transports. I'm looking for a way around this without buying drop pods. I was thinking assault marines, but for 250pts for x10 marines I can field another unit of broadsides and light up the night...
4. The beatings will continue until morale improves: Despite all the shooting buffs Tau has now, morale still is in the toilet. Killing your ethereal might be a good idea (if not risky), but when the best morale you can get from non-special characters is 8 for a non-leadership unit, you're not so hot on the etherealcide 'preferred enemy' gambit I've seen so much conjecture over.
5. Stealth suits have stealth! YAY! Wait...they're still expensive, have no major ranged armament, are elites, and really for the points, I'll exchange a 6 wound, plasma and missile pods unit of 3 xv8's any day of the week. They may not have the 2+ save in ruins, but at least for 1/2 the points, I've got double the anti vehicle/troops capacity
6. Tetras are awesome. Amazing. Completely negates the need for pathfinders (even with rail rifles)
7. I see potential in Remora Drone Fighters, but I honestly have no first hand experience with them so I'm curious if anyone out there's used them thus far and what their results are.
This list is by no means comprehensive and should be looked at as simple observation. Given my own doomy and negative disposition from experience and consistently poor dice rolls (despite multiple replacements), I am by NO MEANS complaining. The Tau are AMAZING compared to how they were in 5th.
I'm curious to see if anyone else is noticing patterns in their armies and am eager to read about them.