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  1. #1
    Fly Lord
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    Austin, Texas, United States
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    Default Th Great BoLS FAQ Questions Thread

    Oh, here are the rules. We want a single ongoing thread that acks as a repository of the community's questions regarding 6th edition. We will regularly submitting them to GW and see what happens.

    Here's the rules of this thread:

    Each post asks a single GOOD Solid Well-written question regarding 6th edition.

    Here is the format:
    LINE1: SPECIFY what book this pertains to (list codex, or main rulebook) in the post in BOLD text.
    LINE2: Ask the question. Be clear, and specify page numbers, and any rules in question.
    LINE3: Frame your answers if possible (yes,no being preferred)

    Example

    MAIN RULEBOOK:

    p.49 Does a flying monstrous creature which fails a Grounded test IMMEDIATELY lose the effects of "Hard to Hit", or does it still gain the benefits and penalties from "Hard to Hit" until the end of the phase?
    Expected Answers: Immediately or End of Phase
    NOTICE:
    DO NOT ANSWER QUESTIONS IN THIS THREAD

    If you feel you can answer another poster's question, please copy and paste the question, with your response as a new thread in the rules sub-forum.

    Get to it.
    Last edited by Bigred; 08-11-2012 at 12:07 PM. Reason: clarification
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  2. #2

    Default

    RULE BOOK

    Does firing a SnapShot's reduction of Ballistic Skill to 1 (Rule Book, Page 13, Snap Shots) count as an 'set value modifier' (Rule Book, Page 2, Multiple Modifiers)?

    A1: No, Snap Shots are always fired at Ballistic Skill 1 regardless of other modifiers.

    A2: Yes, if the model is effected by another set value modifier, roll off to see which is applied first...(Tyranid FAQ, Page 5, Lash Whips)
    Founding Member Of The "I Hate Cruddace" Fan Club.

  3. #3
    Chapter-Master
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    Dec 2010
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    Derventium
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    Default

    RULEBOOK

    What happens when a vehicle (which has no Ld characteristic, rather than no value for the characteristic) is targeted by a psychic power that requires LD test (e.g. Dominate)? Is the vehicle immune from being targeted in the first place; can it be targeted with no effect; or is it considered to automatically pass or automatically fail the Ld test?
    Chief Educator of the Horsemen of Derailment "People demand freedom of speech to make up for the freedom of thought, which they avoid." SOREN KIERKEGAARD

  4. #4
    Chapter-Master
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    May 2010
    Location
    Plymouth, England
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    6,729

    Default

    Necron Codex -Multiple Mindshackle Scarabs and Challenges

    A individual character is in base contact with 2 Necron Overlords. How do challenges and MSS overlap if a) challenge is accepted by one and b) challenge is declined

    Possible Answers to a)

    1) Only scarabs from lord in challenge have an effect. Character has to only pass 1 Ld test to make his normal attacks
    2) Scarabs stack from lord not in challenge as well. Character must pass MSS Ld test twice to make attacks

    Possible answers to b) (challenge declined one lord moves to back)

    1) Character has moved to back before using scarabs only one set are used, only 1 Ld test
    2) Assault moves count as happening, character afflicted by 2 sets of MSS
    Autarch, Shas'o, Chaos Lord and Decadant Lord of the Webway. And a Doctor!
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  5. #5

    Default

    IMPERIAL GUARD

    The Valkyrie's Grav-Chute Insertion rule states that troops may still disembark after the vehicle has gone flat out. Since vehicles in 6th move flat out in the shooting phase instead of the movement phase, how does this rule work? Are troops allowed to disembark in the Shooting phase? Are they allowed to disembark even if the vehicle is zooming?

    Expected answers:
    a) This rule no longer works as intended and may not be used until FAQ'd.

    b) You may use the rule to disembark in the shooting phase after moving flat out, but only if the vehicle is in hover mode.

    c) You may use the rule to disembark in the shooting phase after moving flat out, regardless of the vehicle's flight mode.
    Give a man fire, and you keep him warm for a night.
    Set a man on fire, and you keep him warm for the rest of his life.

  6. #6

    Default

    Quote Originally Posted by evilamericorp View Post
    IMPERIAL GUARD

    The Valkyrie's Grav-Chute Insertion rule states that troops may still disembark after the vehicle has gone flat out. Since vehicles in 6th move flat out in the shooting phase instead of the movement phase, how does this rule work? Are troops allowed to disembark in the Shooting phase? Are they allowed to disembark even if the vehicle is zooming?

    Expected answers:
    a) This rule no longer works as intended and may not be used until FAQ'd.

    b) You may use the rule to disembark in the shooting phase after moving flat out, but only if the vehicle is in hover mode.

    c) You may use the rule to disembark in the shooting phase after moving flat out, regardless of the vehicle's flight mode.
    d) Models may use the Grav-Chute Insertion rule in the movement phase, and the Valkrie may still move flat out in the shooting phase.

  7. #7

    Default

    MAIN RULEBOOK
    p.49: At the beginning of my movement I choose my monstrous flying creature, which is curently on the ground, to go up in the air at the beginning of my next movement phase.

    What if the montrous creature is attacking/will be attacked by an enemy unit in the following players/opponents turn?

    Is the monstrous flying creature bound to the close combat or does it still go up in the air at the beginning of its controlling players turn?

  8. #8

    Default

    Codex: Imperial Guard
    Q: How is the Lumbering Behemoth (p. 48 C:IG) intended to be played now that the rules for firing ordnance weapons has been changed( p. 71 Main Rulebook)?
    Does stationary Leman Russ Battle Tank Fire its Battle Cannon in addition of shooting all of its other weapons at its normal ballistic skill, or does Lumbering Behemoth just allow turret weapon be fired in addition to that one allowed weapon if the Vehicle moved at combat speed?

    A1: A model with Lumbering Behemot rule can fire all of its weapons it is normally allowed with its own ballistic skill in addition of firing the turreted weapon.

    A2: A model with Lumbering Behemoth rule is still forced to fire its other weapons with SnapShots if it chooces to fire Ordnance weapon.

  9. #9

    Default

    Codex Eldar and Main Rule book
    Eldar Howling Banshee masks make banshees initiative 10 on an assault.
    Eldar Howling Banshees are equipped with a power weapon.
    In accordance with the 6th edition BRB the power weapon modelled determines the weapons attribute, ax sword, etc...
    Power Axes are +1 Strength but initiative 1.
    Q. What is the initiative of an assauting Eldar Howling Banshee armed with a power ax?
    A1. 10
    A2. 1

  10. #10

    Default

    Codex Grey Knights and Main Rulebook

    Can a Nemesis Warding Stave 2+ invulnerable save be taken against wounds during close combat caused by perils of the warp described in Main Rulebook p.67?

    A1: Yes, as per C:GK FAQ states that the save can be taken against all wound caused in close combat.
    A2: No, as per Main Rulebook it is explicitly stated that Perils of the Warp causes wound with no saves of any kind allowed.
    Last edited by Wildcard; 08-07-2012 at 08:36 AM. Reason: just fixed typos..

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