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  1. #21

    Default Basic First

    1) BRB and Codex

    2) Drop Pod (units with the "must" start in Reserve rule) counts as 0. Does the unit inside Drop Pod and Drop Pod together count as 1 towards the Reserves number of Units total?

    3) BRB "Reserves"

    Yes
    No

  2. #22
    Veteran-Sergeant
    Join Date
    Aug 2009
    Location
    Calgary, AB
    Posts
    239

    Default

    Main Rule Book

    1) In the main rule book under psychics it states that models that can't use certain randomly selected psychic powers due to how many warp charges they are (ie a level 1 psyker getting a 2 warp charge power) can discard that power for one they can use. The question I have is if psykers that can't use a power for other reasons (like a Broodlord with a BS 0 getting psychic shooting attacks) discard those powers for ones they can use?

  3. #23
    Battle-Brother
    Join Date
    Nov 2010
    Location
    Bristol, UK
    Posts
    39

    Default

    Main Rule Book
    Missile Launchers - p 57


    In the background above the profile, it states that some missile launchers are modified to file Flakk missiles ("sorne have the option to upgrade to include flakk missiles" is the specific wording).

    However, try as I might I cant find where the option is available, either in existing rules (unlikely as it's new to 6th ed) or in the rest of the rule book. Also however, the FAQ's state to use the latest weapon profile from the MRB where appropriate, and the Flakk missile is listed in the MRB profile. So which profile is to be used?

    A1 - The flakk missile is for future use and shouldn't be used by any current army. Subsequent codices/updates will dictate when armies can use Flakk missiles.

    A2 - All missile launchers use the new profile, and so all missile launchers can fire flakk missiles

    A (preferred) - Units with the Skyfire special rule carry modified missile launchers. If the unit has the rule, the launcher has the missile.

  4. #24

    Default

    Main Rulebook

    When attacking a fortress of redemption which has a unit in the base of the walkway (the section with the fire points) , and a unit in the battlement above, with a template weapon, does the weapon:-
    A: Deal damage to both units
    B: The player picks a level then applies damage to that unit?

  5. #25

    Default

    MAIN RULEBOOK
    On page 112, under the 'Battle Brothers' heading, battle brothers are said to be treated as friendly units, allowing them to do such things as have allied Independent Characters join primary detachment units and vice versa. However, it is stated one line later that 'not even Battle Brothers can embark in allied transport vehicles.' How does this work if the player wishes to attach an allied detachment IC to a primary detachment squad with a transport?

    A1: The attached IC is effectively part of the squad and can embark on their transport as normal.
    A2: The squad must start off on foot if it has an allied IC attached to it, and may not embark so long as said IC is attached to the squad.

  6. #26

    Default

    Don't know the page refs off my hand and don't particularly want to revisit the previous thread.

    BDAB and C:BA and C:BA FAQ

    Does Dante's axe count as an axe? Or is it a power weapon with "unique rules"?

    Answer: Axe OR Not axe.

  7. #27

    Default Line Weapons

    Certian weapons create lines where everything under the line is automatically hit even though it was never targeted. Are flyers hit and potentially damaged by these line weapons (Eldar Vibro Cannons, Blood Angel Blood Lance, Necron Death Ray)

  8. #28

    Default Sanguinary Guard Encarmine Blades

    If the blade is modeled as an ax does it count as a power ax or a unique power weapon becuase of the master crafted?

  9. #29

    Default Hammer of Wrath and rending

    Hammer of Wrath is a melee attack that strikes at the user's base Strength. Rending is triggered off of an attack. Do models that have Rending in melee that are not based on a weapon or wargear(Mark of the Wulfen, Thunderwolves, etc) have a chance to rend their Hammer attacks?

  10. #30
    Chapter-Master
    Join Date
    Feb 2010
    Location
    Durham, NH
    Posts
    5,547

    Default

    no, you do not get rending. note that it doesn't benefit from any abilities. it is explicit in the description what it does.
    QUOTE Jwolf: "Besides, Tynskel isn't evil, he's just drawn that way. "

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