Hey all, just a thing I noticed in the new rulebook about monstrous creatures. In the unit type entry, nothing is said about the AP value of monstrous creatures; however, they do have the 'Smash' special rule.
Smash attacks have the AP2 characteristic, but this is obviously only if one decides to use smash. Does that mean units fighting monstrous creatures benefit from their armor saves against a monstrous creature if it is just using its regular attacks?
Obviously this is a moot point for some monstrous creatures with equipment, like a Hive Tyrant with a bonesword, since boneswords explicitly ignore armor saves. But let's say a carnifex, whose close combat upgrades do not mention ignoring armor saves, gets in a fight and decides not to use smash attacks. does that mean even the lowliest ork boy will get his 6+ save? I feel this might have been an oversight by GW and makes monstrous creatures significantly weaker against non-vehicles.