I thought this thread was giving a little too much information until I re-read it and noticed the "r" in brushlicking.
I thought this thread was giving a little too much information until I re-read it and noticed the "r" in brushlicking.
I don't use GW dice for rolling in my games anymore. I've had 2 sets of them and they roll way lower on average than my crappy dollar store dice that I've had for 10 years. Example: I need to make 5 3+ saves. Roll GW dice: 1,2,2,3,1 lolnope. Square edged dice: 3,6,4,5,2. Totally not stacked dice. I swear on my chaos-infused soul I have done nothing to these dice. And if a particular set of those dice don't roll well, they get put aside for others.
Random song quotations during games. I tend to sing TeddyLoid's '[URL="http://www.youtube.com/watch?v=Lw0sAKVaB0w"]Fly Away[/URL]' when moving my vendetta around and anything else that pops into my head while playing (Roll triple 6's? Start singing Iron Maiden's Number of the Beast).
I quote Eliphas the Inheritor in a Paul Dobson-esque voice while playing with my chaos marines or traitor guard. And why the hell not? I want to use the best [URL="http://www.youtube.com/watch?v=oMc5dCC41Ss&feature=player_detailpage#t=58 s"]anti-imperial smack talk[/URL] I've ever heard. It's a shame more people don't get the references though. :/
I reject your reality and replace it with my own.
Somewhere online is a post about dice rolling. In it they get relatively scientific and found a marked difference between GW dice and small casino dice. It was a pretty interesting read.
@Malton - I don't think it is just about complex morals, I think it is that I like to play my army to character, and I can't put myself in a purely evil character. I suppose it is that I can't understand the motivations, and therefore am unable to make tactical decisions that are in character for those armies.
Hmmm method acting in Warhammer eh? I have the opposite affliction to you, any army I play inevitably gets a backstory that makes them fall to Chaos, or at least be anti-imperial. Even the story for my (mostly unassembled) Imperial Guard is that they are a fringe world who weren't tactically important enough to have marines or even a proper guard force deployed, so they're made up of mostly conscripted civilians and have decided to turn their back on the Imperium that left them to spin. Other than than I play Tyranids, Dark Eldar, Skaven... and Chaos, obviously.
I think for me the reason I enjoy getting into an evil mindset is because I'm not (at least I hope I'm not) evil in the slightest, so it's the opportunity to play someone so drastically different from myself.
Although the reason I've loved the Horus Heresy so far is definitely the whole complex morals thing, I like that most of the legions didn't just snap, it was a gradual descent.
"Paws off ma cheeze!"
I find it also helps to differentiate armies that I play. For example, I could have Tau and Imperial Guard both be gun lines, and deploy them at my board edge and fire away and the only difference is the rolls I need to make. But, to play them more characteristically, I have my Guard hold the line at all costs, letting enemy units break themselves on lines of guardsmen, where as my Tau make an effort to preserve life by performing tactical withdrawals and so forth.
I just have to be able to fluffily justify any odd thing I have in my list. For example I have Ork Nob bikers as my necron allies. To justify it I had to put scarabs on the Ork Warlords mini and no one else in the army was allowed to have mind shackle Scarabs.
I refuse to use chessex-style rounded corner dice.
When rolling dice, I always pick up the dice the rolled low the first time (say to hit) and roll them for the wounds. Because if a die rolled a 1, then the next time it rolls it should roll something else, right?
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