Lol.
Lol.
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
D:As you may have heard, we’re holding back the release of Dragon Age: Inquisition until November 18, 2014.
[URL="http://blog.bioware.com/2014/07/22/dragon-age-inquisition-update/"]From the Bioware blog[/URL].
NOOOOOOOOOOhhhh well it gives them time to polish things more which hs good, don't want repeat of DA2s shortened development time.
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
Hawke at 1:37 *flails*
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
Remember this guy from EA's E3 DA thing:
He had a sense of humour about it at the latest con:
Lol.
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
A couple of tidbits:
As revealed by IGN, Dragon Age: Inquisition multiplayer will feature three campaigns at launch, each of which will randomly generate a large area of several individual sections to fight through. Each of these sections will have variable elements that can change with each playthrough, a system intended to give multiplayer a high degree of replayability, and combat will take place exclusively in real-time, so players who stick with the turn-based tactical mode in single-player will have to think and act a little more quickly than they're used to.
The game will include nine multiplayer heroes at launch, and "lots of DLC, lots of new heroes and levels" are planned for the future, according to Producer Scylla Costa. There's no plan to introduce subscription fees for access to additional multiplayer content, but players who don't want to grind to unlock it can purchase Platinum, an "optional time saver" currency, to get to the good stuff more quickly.
Also:
Dragon Age: Inquisition cooperative multiplayer won't be tied to single-player campaign. i.e. you won't be forced to do multiplayer if you don't want.
Finally (for now):
"Based on user feedback, beginning with Dragon Age: Inquisition, BioWare Points will no longer be supported as a means to purchase DLC," BioWare announced today. "This applies to PC or Mac only, as consoles will continue to support their respective methods of purchasing downloadable content."
So exactly how will you go about purchasing the inevitable DLC, you ask? "Instead of using BioWare Points, PC and Mac users can purchase future DLC directly through Origin, using currency," the announcement says. Games that currently support BioWare Points for DLC purchases—Dragon Age: Origins, Dragon Age 2, Mass Effect 2 and 3—will continue to do so.
Fan of Fuggles | Derailment of the Wolfpack of Horsemen | In girum imus nocte et consumimur igni
So people who have spare Bioware points in their accounts are going to be pretty pissed.
Chief Educator of the Horsemen of Derailment "People demand freedom of speech to make up for the freedom of thought, which they avoid." SOREN KIERKEGAARD
Dragon Age 3: Romance Guide
[url]http://forum.bioware.com/topic/512958-romances-in-dragon-age-inquisition/[/url]
Be warned there be dragons, SPOILERS I mean, there are spoilers..
Fan of Fuggles | Derailment of the Wolfpack of Horsemen | In girum imus nocte et consumimur igni