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  1. #11

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    Their actual narratives, though, are a breath of fresh air. For instance, of the 11 Imperial Armour books released, 7 have included space marines in situations where they could lose (IA9 and IA10 don't count, since no matter who won the Badab War, space marines would both win and lose). On Taros, Beta Anphelion, Vraks, and Kastorel-Novem space marines are written like actual commandos, and regularly either lose or get pasted (albeit heroically) when they aren't used as commandos, and sometimes getting pasted (albeit heroically) even when they are. Only in IA11 do space marines appear without significant loss, and even then they contribute like commandos.

  2. #12

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    until lizardmen gain true recognition for being the greatest forgeworld is neither greater nor lesser than codexes...

  3. #13
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    Quote Originally Posted by Deadlift View Post
    Until you add the shipping fee. I don't get why it's so expensive.
    That's why anything more than about £15 in postage I can drive down for less and they post it free...
    (really it's an excuse to look at the pretty models)

    Quote Originally Posted by Anggul View Post
    Oh, and they can't proof-read for crap.
    That's all the Games workshop group of companies...

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  4. #14

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    I do have to agree, though, that the Imperial Armour books are particularly bad in the proof-reading department. I see more outright typos (I mean in narrative sections, not rules) in Forge World books than in codices.

  5. #15

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    Quote Originally Posted by [email protected] View Post
    until lizardmen gain true recognition for being the greatest forgeworld is neither greater nor lesser than codexes...
    My rats beg to differ. Sure, they may have gotten retired thanks to too many friendly fire and running off the board incidents, but that was also a codex or two ago. So now you'll never convince me that they're anything but the very best.

    Lizardmen?Ha! they can't even leave home without packing a pair of electric socks.
    If this is the way mankind ends up, I'm rooting for the Orks.

  6. #16

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    Quote Originally Posted by Anggul View Post
    My problem with Forge World is their blatant human favouritism. Xenos units are almost inevitably inferior to human ones, to the point of ridiculousness.

    Oh, and they can't proof-read for crap.
    Power armour is probably the easiest troop choice to make in the game from a sculpting/mold perspective.

    The fact that a huge % of the GW player base must decide what forge world makes with the odd passion piece tossed in.

  7. #17
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    Forgeworld is all passion pieces, they make what they fancy making, they are not tied to any specific releases, races schedules etc.
    Twelve monkeys, eleven hats. One monkey is sad.

  8. #18

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    Quote Originally Posted by inquisitorsog View Post
    My rats beg to differ. Sure, they may have gotten retired thanks to too many friendly fire and running off the board incidents, but that was also a codex or two ago. So now you'll never convince me that they're anything but the very best.

    Lizardmen?Ha! they can't even leave home without packing a pair of electric socks.
    where are my space slann at. lizard dominatus... forge world hear my cry

  9. #19
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    Draigo is nowhere near the aneurysm generating silliness of Hector Rex. They're both allowed by the universe, but Draigo does not even come close. It is also important to remember, there is nothing adult about 40k save the tax bracket of some players.

  10. #20
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    When people say they don't like Draigo's fluff because it's too over the top, I laugh at them and ask "what game are you playing".

    the $83 price tag
    I think this explains the OP's observation.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

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