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  1. #1

    Default lizardmen 2000pt first fantasy army help

    have just gotten interested in fantasy i already play 40k and want to make a lizardmen list.
    i have little to no idea how to play but i want to have an army ready to practice with
    the main thing i was looking for is the idea of smashing the enemy's lines so i am running steggs and other stronger models, i also like magic so i am running the slann priest though i will definately be switching him out for the oldblood on the carnesaur for some games which ill post
    also i didnt really want to field skinks as i wanted more of a strength based army but... i dont actualy know what the poisen does going to have a second and third one up to see which of the three is bes and any changes that can be made
    2000pts
    the lists look funny because i did them of a website and pasted and some uneeded information is included, sorry

    Slann mage-priest 355
    focus-mystery, focus-rumination, plaque of protection
    i want an offensive magic guy

    Skink priest 430
    lvl2, plaque of topek, diadem of power
    ancient steg w/engine
    to help with line smashing and use magic to help other units im not sure if i can take 2 arcane items of if i should

    Skink chief 105/380
    stegedon warspear
    ancient stegedon 275
    hopefully crush the enemys units


    20x Saurus Warriors 258 points
    Scaly Skin, Shield, Spear, Musician, Standard Bearer
    big infantry squad ( i dont actualy know what spears do but im pretty sure they let the second rank hit as well and hand weapons do nothing to the most of my knowladge)

    15 saurus warriors 198 points
    Spear
    Musician
    Standard Bearer
    other spear unit not sure what the champion does but didnt have enough points left over for him

    15 saurus warriors183 points
    Musician
    Standard Bearer
    not enough points for spear but i figure ill throw them at the weakest unit in the enemys line

    3x Razordon hunting pack 225 points
    long rang line smashing





    list #2
    i think great weapons give +2 streangth but thats just a guess
    going to have a third one up to see which of the three is bes and any changes that can be made
    2000 points

    383 points
    Saurus Oldblood
    Scaly Skin, Great Weapon, Light Armour, Shield, Carnosaur
    seems REALY good will be used allong with cavalry to hit the other players infantry

    430 points
    Skink Priest
    Aquatic, Ancient Stegadon with Machine of the Gods, Level 2 Upgrade, Diadem of Power, Plaque of Tepok

    119 points
    Saurus Scar-Veteran
    Scaly Skin, Great Weapon, Light Armour, Shield, Cold One
    to go with cavalry and provide the S7 i think

    210 points
    15x Saurus Warriors
    Scaly Skin, Shield, Spear, Spawning Champion, Musician, Standard Bearer


    198 points
    15x Saurus Warriors
    Scaly Skin, Shield, Spear, Musician, Standard Bearer



    270 points
    20x Saurus Warriors
    Scaly Skin, Shield, Spear, Spawning Champion, Musician, Standard Bearer

    390 points
    9x Saurus Cavalry
    Spear, Scaly Skin, Shield, Stupidity, Spawning Champion, Musician, Standard Bearer, Huanchi's Blessed Totem


    list #3
    1994 points
    im focusing on magic in this army and i want to have the skinks in the infantryunits to support them and allow the slann to channel
    355 points
    Slann Mage-Priest
    Focus of Mystery, Focused Rumination, The Divine Plaque of Protection

    115 points
    Skink Priest
    Aquatic, Level 2 Upgrade, Plaque of Tepok

    140 points
    Skink Priest
    Aquatic, Level 2 Upgrade, Diadem of Power, Plaque of Tepok

    140 points
    Skink Priest
    Aquatic, Level 2 Upgrade, Diadem of Power, Plaque of Tepok



    258 points
    20x Saurus Warriors
    Scaly Skin, Shield, Spear, Musician, Standard Bearer



    258 points
    20x Saurus Warriors
    Scaly Skin, Shield, Spear, Musician, Standard Bearer



    258 points
    20x Saurus Warriors
    Scaly Skin, Shield, Spear, Musician, Standard Bearer

    235 points
    Stegadon
    Causes Terror, Giant Bow

    235 points
    Stegadon
    Causes Terror, Giant Bow

  2. #2

    Default

    All three of yours lists share the same problem. Too many points in character and large units. Also several are illegall as you are not permitted to duplicate magic items (in list 3 you have way too many placques of tepok).

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