Hello BoLS -
Writing to you from (finally) sunny Richmond, VA.
My buddy and I are cordially trying to agree on how the Vindicare Assassin interacts with the Nova Reactor found on our loving new Riptide (who shredded most of my Space Wolves in three turns...).
If I fire a shield breaker round at the Riptide with no Nova reactor turned on, it disables the invulnerable save granted by his suit as per Vindicare rules - "any invulnerable save granted by item or wargear." Great. Now, if I do the same thing while his Nova shield is turned on... head explodes.
This is problematic largely because the source of the Nova Reactor is difficult to determine. Now we're crossing into a discussion about RAI and RAW - it's listed as a Special Rule, but it obviously comes with his suit, right? Does the round only disable it for the turn? Does it prevent him from ever using the shield function of his Reactor again? Does the round do anything at all?
We agreed for the game we played that the Breaker round disables/ignores the shield for that turn, on the grounds that it is a single, temporary effect granted by the item/wargear but is not it's sole function (and in doing so we ruled that the Reactor is, in fact, an item/wargear).
What do you guys think? Sorry I don't have page numbers for reference - I'm at work! The relevant sections of the various books are:
Grey Knight Codex - Vindicare Assassin special rules - Shield Breaker Round - last pages(?) of the unit descriptions in the Grey Knights codex.
Tau Codex - Nova Reactor Section of the Riptide's unit description
Tau Codex - Riptide Battlesuit - Battlesuits description page (just for reference - this section doesn't mention the Reactor at all, hence our confusion.