I'm likely going to branch out into non-GW games again soon, and X-Wing has always had my interest as I love Star Wars and the X-Wing series of novels by Stackpole and Alstone (RIP, pal) were pretty much my absolute favorites. I have the core box and I've just dragged out the quick-start and full rules to read over the next day or two, will probably set up for a test game against myself on my table.
I'm considering jumping into the third faction, the wonderful bounty hunters and smugglers and all who don't care about the war and just want to do their own thing. It's got ships like Slave 1, IG-2000, and a bunch of other fun stuff. Then I might go Rebels later, but very much thinking "Scum and Villainy" sounds like fun. (Also, the other people I know are likely going to go Rebels and Imps.)
Is there any advice you all can give to a new X-Wing player, and especially with that particular faction?