Ok here goes (thanks for all the input)
points: 250+ Models
Name: Marshal of the ordinance
Unit: Command Squad (must include one master of the fleet and one master of the ordinance and an officer.)
Unit options:
The marshal of the Ordinance and his unit may be mounted in a Chimera (see codex Imperial Guard) or they may be mounted on horseback for +5 points per model.
Fluff: The Marshal of the Ordinance has the ability to call down any and all firepower that the Imperial guard, Navy and Titan Legions can bring to bear.
assets: Scheduled bombardment.
Ability:
roll a d6
1-3 - Basilisk battery support: place d6 st9 ap3 large blast templates.
4 - Death strike support: place one St D 7" blast template
5 - Lance stirke place 1 st 10 AP1 Apoc barrage (3) template
6 - voice of the God-Emperor (The Marshall calls it all in) place one St D ap1 apoc blast template
Orders:
- Paint the target: The Marshal may order a single veteran/ storm trooper/ or command squad within 12" to do nothing this turn if he does this then he may reroll scatter this turn only for stirkes called in from the Ordinance High Command (I put the specific units because I wanted to make it a sacrifice, and it isn't something he would leave to a lowly conscripts squad...these guys need to be good under fire as the paint it.)
- Broken arrow: You may not roll on the ability chart if this order is used. The OHC calls down a high risk strike on a friendly posistion. Place a st8 ap3 spoc barrage(4) template within 6" of a friendly unit, scatter as usual. "Sometimes one must lose a goldfish to kill a shark"
Changes:
-Name "Marshal of the Ordinance"
-unit requirements (HQ + Master of the Ord. and Master of the Fleet
- took out vox caster for paint the target
- lowered points cost to 250 to reflect the fact that he is "squishy,"
Duke