This is a not a thread to talk about what the Pinning rules are, or what they should be.
I certainly agree that you should prepare for rules going against you in a tournament (or even better, try to anticipate them in advance and ask the TO). I'm curious about the sense that some players have that multiple checks would be disgusting, broken, or otherwise too powerful, though, since my sense is that Pinning is presently kind of dumb.
Do people actually like the Pinning rules right now? I kind of hate them. I hate that they're a sure-fire bet in conjunction with a very few combinations (markerlighted or Weaken Resolve'd down to Ld2, and then hit with Pinning weapons) and otherwise it can take an entire army of snipers to pin a single unit (and it's not improbable that they'll shoot the whole unit dead before Pinning it).
I certainly acknowledge that a multiple test system would be a big change, but it's one that excites me. When an opponent has lots of Blast weapons, I need to think about how to circumvent that. When he has lots of template weapons, I need to think about how to circumvent that. Same with Rending, and sometimes even Poisoned. But Pinning weapons? It barely registers on my radar as a threat under the single-test system, unless he has a lot of markerlights or a PBS, and sometimes not even then (as many times opponents will use those to do things other than Pin).
Anybody in the "disgusting" camp care to share their thoughts? Anybody else feel like Pinning is just lame right now?