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  1. #91
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    As if they need to make Riflemen Dreadnoughts better. Right now they're pretty much the only Dreadnoughts anyone takes.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

  2. #92

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    Quote Originally Posted by plawolf View Post
    If they keep the old predator box for the stock auto and las cannon builds, the new one can have an AA build, so maybe dual autocannons or a long barrelled Gatling cannon like the avenger megabolter. The second build could be a plasma tank, with twin linked plasma cannons in the turret, with plasmagun sponson options. You can bet such a tank will sell well.
    GW could follow the lead of FW and have a Predator Executioner/Conversion beamer tank. Wouldn't really strp on FW as it would not be a direct port of the model, since the FW ones are Heresy styled.

  3. #93

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    Wondering what sort of Relics we can look forward to!
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  4. #94
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    Quote Originally Posted by DarkLink View Post
    As if they need to make Riflemen Dreadnoughts better. Right now they're pretty much the only Dreadnoughts anyone takes.
    They need to make Dreadnoughts interesting to put on the table. They feel pretty much *meh* across the board. I feel like they need a complete redesign™

  5. #95
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    GW won't. Probably ever. They don't seem to believe in updating the classics. I never see Land Raiders, Land Speeders, Whirlwinds, Dreadnoughts, Techmarines... the list goes on and on, and that's just what I can think of off the top of my head. Not all of them are terrible, and some definitely have specialist uses, but c'mon GW. Seriously? How long will it take for you to realize that no one ever takes Techmarines except for the Thunderfire Cannon.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

  6. #96
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    I take assault cannon dreads, las cannon dreads, and techmarines...
    Twelve monkeys, eleven hats. One monkey is sad.

  7. #97
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    Quote Originally Posted by DarkLink View Post
    As if they need to make Riflemen Dreadnoughts better. Right now they're pretty much the only Dreadnoughts anyone takes.
    I always take twin Blood Talons
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  8. #98
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    Actually, that's a good point, Blood Talons are the other good Dreadnought build.

    It's not that Dreadnoughts are that bad, just that they suffer from having one build that's pretty obviously better than all the other builds, while not being good enough in general to compete with other units.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

  9. #99

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    Dreads are too easy to pop and with the nerf to their fire arcs from immobilization results this edition just feel like throwaway units. The ironclad isnt horrible, but still sorta feels like a throwaway unit.

    I honestly dont know why they dont have a 5+ invun save like terminators get.


    Basic dreads need it to be viable again, and ironclads need it to be of any use in CC vs MC's, which is what i felt they were supposed to be used againgst.

  10. #100

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    I'm not much for competitive play, so I often take things that I like - so I roll with a Venerable Dreadnought sometimes, just because it's cool. It's done some fun things (punching out a Wraithlord in one turn is probably its high point) but it's too expensive. I agree that Dreadnoughts are a little underwhelming. Either a price reduction or a capability boost would be nice.
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