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  1. #11
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    Jul 2011
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    Quote Originally Posted by DarkLink View Post
    It's not a to-wound roll. There's a distinct difference between to-wound and to-penetrate. Tell him that next time he fails a leadership test, if he rolls a '1' he fails, because a roll of a '1' always fails.
    Oh no that means a double one for under 25% is impossible to pass lol. Yeah.

    I really don't blame him. It's the other guy who misreads a lot of rules. We argue a lot in the store with him refusing to read what I show him.

    Our last argument was about barrage weapons. It was the fact that since the shot is coming from the center in some case said models won't give a cover save. His argument is it is a blast and must follow blast rules which means the unit will get a cover save.

    On the brightside I been right about 9 out of 10 times. The time I was wrong was due to the change in marker lights. I thought pathfinders can use them to fire seeker missiles. Only the vehicle with the missiles can fire the seeker missles. Which means I have to marker light with pathfinders first now in stead of the other way around so I can fire all my seekers into a flying bloodthirster.

  2. #12
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    Apr 2011
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    Morning-side Table of Heck
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    Quote Originally Posted by chicop76 View Post
    I really don't blame him. It's the other guy who misreads a lot of rules. We argue a lot in the store with him refusing to read what I show him.
    Then it's simple, he doesn't want to play the same game you do, so don't play him. If it's a tournament, that's what the TO is for. The guy's either a self-aggrandizing jerk or a troll. Neither is worth a game.

    Quote Originally Posted by chicop76 View Post
    Our last argument was about barrage weapons. It was the fact that since the shot is coming from the center in some case said models won't give a cover save. His argument is it is a blast and must follow blast rules which means the unit will get a cover save.
    Yeah, never mind the huge paragraph that specifically says otherwise. Of course, it could just be that he's stuck in 3rd, 4th, or 5th Edition (wait, Barrage worked the same in 5th), and believes in his own brain only.

    Quote Originally Posted by chicop76 View Post
    On the brightside I been right about 9 out of 10 times. The time I was wrong was due to the change in marker lights. I thought pathfinders can use them to fire seeker missiles. Only the vehicle with the missiles can fire the seeker missles. Which means I have to marker light with pathfinders first now in stead of the other way around so I can fire all my seekers into a flying bloodthirster.
    True, but that tends to be a waste, shooting Seekers at a Flyer, at least, from anything that doesn't have Skyfire, already. But that just makes the Sky Ray more interesting .

  3. #13

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    Quote Originally Posted by chicop76 View Post
    This has been debated as long as I can remember and it always annoys me.

    For example let's say I have a vehicle with armour 10 and my strength is 10. This is the two ways I seen it resolved.

    1. 10+1=11 which means a pen. Strength 10 vs armour 10 is an auto pen and rolling really doesn't matter.

    2. A roll of a 0ne is an auto fail. Armour pen works like wounds and rolling a one means you failed to pen.

    The problem with the auto fail concept is it's not in the bok, and armour pen is calulated with d6+ strength.

    My question is if strength is equal to the armour value than is it an auto pen or is it a fail.

    Things like a Vindicare Assassin turbo round. If you roll a one on a pen it doesn't count, or if you rend and roll a 1 that does not count either.

    For this one referance would be nice. That means snake eyes on psychic powers does not wotk, oh wait the book covers that.

    I am in the auto pen camp. I don't see how a one fails to do anything on a pen roll.
    Well while you would fail to pen the armor you would still get the glance hit due to you having a strength 10 weapon against an AV 10.

    You damaged the vehicle just not enough to take it out.

    Plus in 6th a glance is still good.

  4. #14

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    Auto-fail on a one always bothered me when strength equaled armor value. I wish it was something like when you hit the target, you just skip the glance/pen step and proceed to roll for damage result. No "magic insta-repair" shenanigans, keeps it consistent with AP denying armor save. A lower strength than armor value I can see rolling on the glance/pen chart because there, you definitely have a chance to fail a pen result.
    Last edited by Uncle Nutsy; 06-17-2013 at 08:17 PM.

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