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  1. #801

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    We aren't sure they won't be any good without them in the new codex.

    Even if their stats and cost are exactly the same, that doesn't mean they won't be good. For one, we won't know how the whole thing works together until we get a chance to play it.

    If some of the rumors hold true (e.g. points reductions across the board, more ways to provide threat saturation, long range firepower, good fliers, etc.), I don't think an enemy can really worry about wasting it's very few S8+ weapons on a Warrior brood when a Flyrant, 2 Haruspex, a Trygon Prime, a brood of Carnifex, and 3 Crones are coming at them. All while a Tervigon is pooping Termagants all over the objectives, mind you.

    We can't just compare units in a vacuum. There's way more to this game, and Tyranids in particular, than that. Synergy, the mission, the opponent, and everything else in the list will matter. The 5th edition book sucked because it only had about 2-3 cost effective units, and the Hive Tyrant was only added to that mix because of the BRB psychic powers. A remotely threatening unit like Warriors appeared and naturally they were going to get shot.

    Now Tyranids will have more viable options and build styles, and the sweet spot for weapons is S6 & 7, not S8+. If an opponent wants to waste -- er, use his/her 200 point Riptide on my 170 point brood of Warriors, be my guest. It'll be fun watching literally any of my Tyranid MC's take it out next turn.

    Warriors will be good if players figure out how to use them, not ONLY because of Eternal Warrior, T5, or some ridiculous save. It's like people want GW to tell them what's good instead of figuring out how best to use what they have. Anyone remember the Eldar release? Everyone said the book would be bad because Runes changed. Now how do they look? People said the Helldrake was too expensive. Now there are 3 on every table. People literally said, "I don't think you'd ever want to field a Riptide. For the points it doesn't do enough." Now people cram as many in as possible.

    The initial observations are correct right around 0% of the time. I expect that trend to continue. One needs to play about 30 games at different points levels, against different opponents, and with different mixes of units before an assessment can even be considered.
    Last edited by doogansquest; 12-16-2013 at 08:52 PM.
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  2. #802

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    Thanks Doogansquest, I tend to get too caught up with all the nay Sayers and doom mongers. Though this time the tyranid community seems very positive and people seem to be focusing on attacking escalation and stronghold and GW themselves.

    I have a feeling it'll mostly work out, even though I am seriously dubious regarding D weapons and mid lack of D but then maybe all those Barbed Hierodule shots will rip a LoW to pieces?

    Regarding warriors, I tend not to use them n their current state so much tbh, I worry and get upset when they get vaporised, I do hope for toughness 5 and 2 wounds tbh and as other people say, maybe I need to be a better player and saturate targets more? Who knows ...

  3. #803

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    Defo T4 W3 if the pics we've seen are to be believed.

    I also wonder whether simply having their full options available in the kit will affect them. It may not be the chepeast kit, but Boneswords and Deathspitter are not only a classic combo going all the way back to well, the birth of the Tyranid army, but really quite flexible (going on the current rules for them). Deathspitter is a decent little shooter once it's range, and Boneswords let you carve stuff up in HTH, and even put off enemy characters.

    At present, that's a case investment of the Warriors and a Finecast booster. And that's a Finecast booster only available online. Not every player will remember it's there. Some might not even know (newer players). But once they're in the box? Get the toys out!

    I like Warriors anyways. If the points feel about right (so hordes are cheap and cheeful) and the big stuff not extortionate (Carnifex in the current book. Just too pricey) then there will be that aptly named middle ground for Warriors to re-enter, presenting yet another target category for your opponent to worry about. Instant death them? Sure. But what about my big stuff? Infantry dakka? Sure. What about my little stuff? Oh, and they're Synaptic as well, and thus helping hold my army together..... It's a nice place to be, but it's very much points allowing!
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  4. #804
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    The problem is however why take warriors at all when you could take more MC, and thereby almost ignore small arms fire while at the same time still providing target saturation and being immune to ID
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  5. #805
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    Quote Originally Posted by Mr Mystery View Post
    I also wonder whether simply having their full options available in the kit will affect them. It may not be the chepeast kit, but Boneswords and Deathspitter are not only a classic combo going all the way back to well, the birth of the Tyranid army, but really quite flexible (going on the current rules for them). Deathspitter is a decent little shooter once it's range, and Boneswords let you carve stuff up in HTH, and even put off enemy characters.
    Assuming Boneswords stay the same. I always thaught they might change somewhat to make them more useful on a Hive Tyrant.

  6. #806

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    In many situations, Warriors are better than MC and Swarms respectively.

    For instance, against non-Powerfist heavy assault units. They've got the resilience of a MC, but the attacks of a Swarm. Again it depends entirely on what they're equipped with of course. If a Swarm is getting minced by a tough enemy unit, Warriors bring the aggro and swing the combat. If a MC is trapped in combat with chaffe, Warriors can pile in and cut down the numbers significantly.

    And that oddly is their main weakness compared to the other options. In smaller point games, you can't often afford to diversify, so you specialise (Nidzilla or massive Swarm of you can't possibly kill this many things). In really big games, you again specialise. It's the middle ground for Warriors!
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  7. #807
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    Quote Originally Posted by Al Shut View Post
    Assuming Boneswords stay the same. I always thaught they might change somewhat to make them more useful on a Hive Tyrant.
    Be careful what you wish for. You do not want them giving us the 4th Ed. Bonesword again...

  8. #808
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    I stayed away from warriors in general since I had 20 anf they was stol en/ lost.

    Anyway if they get eternal warrior agaion with biomorphs that would be rather good. Also throw in it will not die with feel no pain. Good luck taking out my winged warriors.

  9. #809
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    im stoked by possible rumors of two different spore attacks for harpies, it can only mean one thing... acid spores! ap3 ahoy! biovore viability!?

  10. #810

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    Quote Originally Posted by Learn2Eel View Post
    By the by people, a person on [URL="http://www.dakkadakka.com/dakkaforum/posts/list/1140/567025.page#6348869"]Dakka Dakka[/URL] who is very reliable and claims to have seen the codex a month ago - and I believe him because of his track record (he confirmed parts from the Ogre Kingdoms book before anyone else did) - had this to say about the Crone and Harpy;


    The Crone just keeps getting better and better. 155 points, 4 anti-air missiles, S8 Vector Strike, 4 S7 AP2 shots from its mouth (and remember as a FMC they can shoot anywhere from it so S8 Vector Strike a vehicle then shoot its' side/rear armour!) or a large blast from its mouth. As long as its defensive stats are better than T5 W4 4+ this thing will be crazy good.

    The Harpy also sounds very good. Similar to the Crone, I hope its' defensive stats are better.
    That sounds suspiciously similar to the rumored Exocrine weapon.

    After all, template and blast weapons aren't very good against fliers since, in general, you can't shoot them at swooping/zooming fliers.

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