Originally Posted by
Dave Mcturk
wave serpents are a vast improvement on last codex, but think ppl are overestimating their usefulness, most MEQ units can still close assault them to death ... and st3 troops are usually filler... and in 6th ... if you cant see it you cant shoot it, so sensible opponents facing serpentspam [wave serpent wave ?] .. will just hide !
by the time youve put holofields and the previously mentioned kitchen sink on the serpents they still pan out at 45pts + a shot, and will still go down to the odd lucky critical hit or any st4 close assault