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  1. #1
    Scout
    Join Date
    Jul 2013
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    Middle GA, USA
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    Thumbs up Personalization of titans - conversions and fluff

    I have a good 30 titans of different types in my Chaos army, and I'm making my way through them all and giving them different conversions and mutations to make them as individual as possible. And this made me think, whether Chaos, Imperial, Ork or whatever, no two titans would be the same, especially over time and battle experience.
    I was never able to read into depth the original Adeptus Titanicus rules regarding titans, but I knew there was a little bit of degree in personalising them. Obviously it's tricky, and I'm not suggesting free reign, otherwise we'd have people having a Warlord titan with 10 guns that can fly! But I'm hoping to get ideas together to introduce some level of advantage/disadvantage adjustments going so that the titans can stay the same points value but each has their own quirks.

    For example:
    I've got a Chaos Reaver titan of Nurgle that pretty much vomits everywhere. It does have an extra attack from the head, same as the Great Unclean Ones stream of corruption template. Only it has to fire it every turn regardless if friend or foe is in the firing path. Also if given charge orders, it staggers about, much like some drunk about to relocate the contents of his stomach. So it may well walk into a building, or trample friendly troops.

    Customizing Chaos titans is an easy thing, from a modelling point of view it practically calls for it. But other races can do the same thing. Gargants would never be built to be the same so they could have things like being able to move faster but having less armour on the lower regions to allow for freedom of movement of the legs. Imperial titans would gain their own quirks over time as they fight different foe and have repairs/upgrades carried out.

    I'm planning on posting more about my titans as I do them to give you guys ideas. Some of them are definitely out there!

  2. #2
    Scout
    Join Date
    Jul 2013
    Location
    Middle GA, USA
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    Default

    Well, massive response to this; awesome.

    Lets try and break it down.

    Who has what Epic army here, and rough points value.

    I'll start.

    Chaos, approx 45k pts (using SM 2nd Ed system)

  3. #3

    Default

    Pete,

    I think you've got a great idea, but a lot of this was covered in the original Adeptus Titanicus rules. If you have or can get a hold of a copy there's a lot of info on upgrades and, though I'm not looking at my dog eared, tattered copy at the moment, campaign rules with princeps gaining experience as well. There were even rules for all of the special and Chaos equipment in some of the old White Dwarf magazines as well.

    The Netepic group also has detailed rules for the Titan equipment and Chaos mutations as well. Check out the Adeptus Mechanicus and Chaos army lists. And these rules are based on the 2 ed. rules.

    Oh, and by the way, the original Adeptus Titanicus had special rules that WOULD allow you to double up on weapon hard points so that you could have a Warlord Titan with possibly 10 weapons (8 on hard points plus two carapace multilasers) and, though it couldnt fly, they did allow jump jets! Your army might only be a single Titan! but as long as your Void Sheilds hold out, you're green!! ;-)

    Hope this helps.

    The Major

  4. #4
    Scout
    Join Date
    Jul 2013
    Location
    Middle GA, USA
    Posts
    10

    Default

    Thanks for the info Major.

    I bought the Adeptus Titanicus box set about 10 years ago from eBay - all complete too. But never got round to reading the actual book.

    I've been coming up with my own rules for certain weapons, but trying to keep the balance right.

    I'll have to take another look at the Netepic site; I didn't find much last time I was browsing that.

    Thanks again

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