Hi everyone, this is some project I started more than a year ago and got lost in the interwebs. I recovered it and decided to post it here. Is a project to develop playable Primarchs.
I'll start with the stats
WS 7
BS 7
S 5
T 5
W 4
I 6
A 4
L 10
SAVE 2+/4+
Points: 375 + Wargear
There are the stats I thought a Standard Primarch would have. They are badass, yes, but i wanted to maintain them in the "killable" area. I based the stats in people like Abbaddon and the Phoenix Lords.
Now the cool part, the habilities:
Independent Character, Eternal Warrior, Fearless, Rites of Battle, Inspiring Presence (Units in LOS are Fearless, the rest are Stubborn), Primarch Armour (2+ armour save, 4+ Invulnerable Save)
This is the profile for an standard Primarch, and helps to work out every one of them from a basis.
Now the special features for each one:
Tactical Master: +1 on "who goes first" rolls, seizing the initiative rolls and reserve rolls. This one is for Lion 'el Johnson.
Primarch Wings: Jump infantry, reroll all failed dangerous terrain rolls. Sanguinius one.
Military Master (This name has to change): All units are relentless. This one goes for Rogal Dorn.
[Insert cool name here]: Mortarion has Feel no Pain rule. (the traitor version also has the Mark of Nurgle)
[Insert another cool name here]: Bike squads are troops, all are scouts. Jagathai Khan.
Warmaster: All the army can decide if they pass or not any leadership check (Traitor version has Abbaddon's Mark). Guess who?
Berserker Fury: Furious Charge, For each hit on the first roll in CC, add one extra attack die. Angron's (Chaos version has Khorne Mark)
This is all i have for now, still have to set points for the special features, make new ones for the rest of primarchs and define the wargear...
Hope you like this!!!
It's your word now!!!