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  1. #11

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    Not sure how I feel about that. I imagine that the standard 100-point game is going to become 150 in order to accommodate how many points these ships will cost. Or maybe not. A friend at GenCon said they looked great, though.

    It raises some interesting questions about the headroom they've left for themselves in the design space. I didn't think they'd get larger than the YT-1300, but sure enough, they did.

  2. #12
    Fly Lord
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    So basically, a rolling scale as the ships go up in size. The FFG developers said at the primary concern was:
    Cost
    Playability

    So realistically I'd put the largest model you could stick on a table and use probably at about 2 to 2.5 feet for the extremely large vessels.
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  3. #13

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    Yup. I'm actually hoping they address this by using different planes of action like in the Empire of War video game. So while capital ships can shoot at fighters and vice versa they can't collide or physically interact because the capital ships are further away. So in rules terms you could have ships moving through capital ships as they aren't actually in the way.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  4. #14
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    problem with that probably is: then you'd have to allow them to stand on top of each other... although the Corvette might just be on a high enough stand to let fighters etc go underneath...

  5. #15

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    Yup, but the bases look quite tall in the photos.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  6. #16
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    just watched the video - should work fine at least with the fighters - not so sure about Slave 1 etc., but then those could be excluded from moving through the really big guys I think

  7. #17

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    Quote Originally Posted by Tyrendian View Post
    just watched the video - should work fine at least with the fighters - not so sure about Slave 1 etc., but then those could be excluded from moving through the really big guys I think
    You can always remove the model from the base if placement becomes an issue.

  8. #18
    Fly Lord
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    Prices from latest pictures are:

    $59.95 - GR-75
    $89.95 - CR-90

    Both say shipping early 2014
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  9. #19

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    This is really neat. I wasn't sure if they'd ever do this because of the scale. I'm a little afraid though, because the only thing I can think of for the Empire that's iconic are Star Destroyers, which would have to be at least double this size to look even remotely right, and this size is pushing it as it is. Oh well, I had no real intention of using capital ships anyway, so regardless of how they handle it, I can at least save myself the money. ;P

  10. #20

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    The main thing that excites me about this trend in general is the possibility for the bombers in the game to act as bombers. I enjoy dog fighting very much. I enjoy dog fighting with Y-wings for the challenge and the fluff (Y-wings always being more common in the Rebel fleet than any other kind of fighter), and I'm sure I'll enjoy the same with B-wings and TIE/sa's - but at the same time, I do want the option of something big to throw all those proton torpedoes at. I don't think it's something I'd want in my games all the time, but the "attack the big thing" scenario is pretty iconic to both Star Wars space combat and the star fighter genre in general, in my opinion.

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