I'm working up a list for an upcoming Cities of Death campaign my FLGS is throwing. I've got two potential lists, except that one of them isn't done yet. I was hoping that someone out there could do me a solid and help me figure out how to spend the last one hundred and thirty points on this list.
At some later point, I'll post the two lists and let you all help me decide which one to play.
Without further ado:
HQ
• Librarian
Elites
• Furioso Dreadnought w/Blood Fists (Heavy Flamer & Meltagun)
• Sanguinary Priest w/Bolt Pistol & Chainsword
Troops
• 10 Tactical Marines, Flamer & Heavy Bolter (Sergeant w/Power Fist)
° Drop Pod
• 10 Assault Marines, 2 Flamers (Sergeant w/Power Sword)
• 5 Scouts w/Sniper Rifles
Fast Attack
• Baal Predator w/Dozer Blade, Flamestorm Cannon, Heavy Flamer Sponsons
Heavy Support
• Stormraven w/Assault Cannons and Multi-Meltas
• Vindicator w/Siege Shield
Strategems
• Infiltrate
• Master Snipers
• Preliminary Bombardment
Strategically, the drop pod tacs are for claiming objectives early, while the deeply infiltrated scouts and scout-moving Baal predator help me put the pressure on, to prevent my opponent from just wiping them off the board (because anything that ignores those threats in favor of taking out my tactical marines is going to die messily). The thrust of my offensive force forms a second wave, and takes the form of a vindicator and a stormraven, which carries a second-wave objective-scoring unit (the assault squad) which can also tear it up in melee.
Like I said, I need to spend one hundred and thirty more points. Of course, many of the upgrades are negotiable, so if your suggestion requires shaving some points off here and there, that's fine.
Unrelatedly, I clearly have the best FLGS ever .