Well?
I like Allies - they're Fluffy!
I like Allies - they add a needed bolster to armies that might otherwise struggle.
I like Allies - they're just fun.
I like Allies - they let me come up with intriguing theme armies.
I like Allies - they let me create and field interesting conversions.
I dislike Allies - they break/contradict previously established Fluff.
I dislike Allies - they allow/encourage/necessitate game-breaking combos.
I dislike Allies - they're just not fun.
I dislike Allies - they break the FoC
I dislike Allies - I am a Tyranid player.
Well?
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Long as there's a narrative I'm happy!
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I don't see an "I like allies - all of the above."
I do like the concept of allies and I like the fluff elements they bring in; the Ultramar planitary defence force, Imperial Guard bolstering a besieged Fortress Monestary, Chaos working with Ork Freebooters to loot an imperial world.
My main issue with it however is that it is too open for abuse and doesnt really introduce a real penality. I appreciate the constraint comes in the form of the FOC restriction but this is too easy to circumnavigate and it allows for some truely unbalanced combinations.
If it were up to me I would have put in a points cost restriction to ensure that allies only consisted of 25% of any army value.
Iron Hands fanboy since 2008.
Iron Hands [4k], Brotherhood of Iron [1k], Sons of Medusa [500]
Several of the decisions made in organizing which army is what level of allies with whom were severely skewed. Much as we discussed in the DE/E Troop choice thread.
http://www.lounge.belloflostsouls.net/showthread.php?52423-The-Blood-Pact-Chaos-Homebrew-Supplement&p=472214&viewfull=1#post472214
That's what the comment boxes are for.I don't see an "I like allies - all of the above."
Well, that was the inspiration for this thread.Much as we discussed in the DE/E Troop choice thread.
Specific examples? (Genuinely curious, not trolling. Again, hence this thread. )Several of the decisions made in organizing which army is what level of allies with whom were severely skewed.
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I need one that says "I dislike allies - all of the above."
Despite all the claims to the contrary by some players, 99.9% of all the allies I have seen are nothing but the most effective element the player can find. Has nothing to do with maintaining the backstory or forging a narrative. It's all about ways to build the most effective combo possible and violate the force org chart restrictions. Allies are great from a fluff perspective, but they are the worst thing to happen to this game from a gameplay one. JMO...
Last edited by silashand; 12-09-2013 at 09:54 AM.
That's what the comment boxes are for.I need one that says "I dislike allies - all of the above."
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Love allies as a concept, but they've obviously not been handled too well in the execution. Toning down the advantages gained by Battle Brothers status would go a long way towards fixing this.
I'd have put this choice in the poll: "Good -- but needs to be more fluffy." That's my view. Here's what the Matrix would look like, in my mind, if they tried to be as close to the fluff as it could be.
[url=http://imageshack.com/a/img585/3939/zhg4.png]Crazy Fluff Allies Matrix Idea[/url]
http://www.lounge.belloflostsouls.net/showthread.php?52423-The-Blood-Pact-Chaos-Homebrew-Supplement&p=472214&viewfull=1#post472214