Cadian 142nd Armoured Regiment
Mk 41.958.039.25: The Cadian 142nd is reduced to 25% operating strength during the Thionis Campaign. The Regiment is given high citations for the action, particularly for it's defense of the Primary Plateau, the Imperiums largest beachhead. The defense lasts seven standard imperial days, resulting in approximately 1200 confirmed traitor Armour kills. The Regiment is rotated out of active service and is sent to Menziorian Beta, Fortress 754 F, for training and replenishment.
MK 41.958.109.03; The 142nd is merged with the Trezian 12th Tank company, another regiment present during the Plateau defence. Due to prolonged operations during the campaign, the high causalities taken and the resources required to re-establish the merging is complete. Two officers, 45 infantry, 37 support crew, 5 Leman russ variants and a Manticore are distributed amidst the company.
MK 41.959.304.31; The tank crews are proven to be excellently equipped and trained for 'hunting' during various training exercises. The first of the regimental re-supplies are recieved, including two full companies of Cadians and 5 Leman russ's. Due to the specialisms present in the Trezian elements, they are re-orgernised with matching Cadians specialists into D company, who's tank crews continue to practice tactics and techniques which quickly ensure they are seen as the regiments 'snipers'.
MK 41.965.234; The 142nd, now at 90% standard disposition, is dispatched to the segmentum Ultima when every spare resource at the Imperiums disposal begains to be shuffled for a counter attack/defence/unassigned action against the predicted presence of a hive fleet.
MK 41.985.323; The 142nd enters the defence of an Imperial Forgeworld from an Ork invasion. Due to the hostile nature of the surface towards human life, the regiment is issued with HEG (Hostile Enviroment Gear), which would later become a trademark of the regiment. The Ork invasion is successfully repelled, but the regiments Colonel, Arnus Betvel, is killed and Lt.Colonel Milan Troban is critically wounded. Commissar Brennan gives effective command to Major Nyla, of D comapny, who then ensures several key battles are won with almost no casualities amidst the Cadians, though several of D companies tanks are scuppered during a 'bate' manover that results in the death of Warboss Gobsmacka. Following the collapse of the ork's resovle and achieving victory for the Imperiums lines, Nyla is Promoted to Colonel, and given overall command of the 142nd despite the usual line of succession which would have placed Troban at the companies head.
Mk. 41.990.341.32; 142nd begins to achieve some fame for it's tactics and distinctive appearance. Despite keeping the apperance and structure of the Cadian regiment it begins to reflect the mixed nature of the regiment, both in terms of it's cultural differences and sex's, when not on active duty. The Situation threatens to boil into a regimental feud when, due to the relative positions of the Regiment in regard to Cadia and Trenzor, when desperate Munditorum staff send two full companies of Trenzians to bolster the regiment ahead of an Imperial Campaign into Ork held territory. Nyla and Troban quickly arrive at a cunning solution, which is sold to the regiment by the excellent oratory of Brennan. A red line is added beneath the stymbol of the Cadian gate, a symbol of Trezian blood beating within Cadian steel. C company is given to Captain Feron, the first Trezian to gain company command, and quickly the disatisfaction disperses. Feeling recognised for there efforts the combined moral of the regiment becomes stronger than before.
MK 41.993; Hive Fleet Kraken emerges in the Segmentum.
Mk 41.995; 142nd begins its first campaign against the tyranids in full. D company quickly rises to prominance for it's use of 'Beast Hunter' shells, cutting down synapse creatures and major threats with devistating effect. The 142nd is quickly given some of the roughest fights, and excels at almost every turn. Several Super Heavy class vehicles are assigned to the regiment during it's most vital mission, where it's given the tast of spear heading a counter assault on the tyranid's primary spawn pools. Heavy causalities are experienced in every company, however the victory ensures the regiments survival during the merging process' that follow. The 142nd recieves several pieces of armour, including the Super Heavy attachments, from the Cadian 95th. Thought the only other Cadian regiment on active service (Note; several being listed as 'in transit' or off rotation due to earlier camaigns) in the segmentum, who are reduced to below critial strength and are disbanded (Note; Refounded on Cadian MK.998.101).
Mk 41.997.445.31; The 142nd is recalled to Segmentum Obscuris in preperation for the 13th Black Crusade. Operating strength is 72% during the opening skirmishes the 142nd become engaged in, however despite prolonged anti-xenos campaigns they prove just as effective at hunting enemy armour. An additional 300 Confirmed enemy armour kills are added, with the armour from C Company and infantry from F companies proving more than capable of going toe to toe with minions of the Dark Gods.
MK 41.999.253.41; 142nd engages in a fixed defence campaign of Orizan Alpha, an industrial hive world. With a rapid responce and experiance of prolonged campaigns far from the safety of Imperial lines the regiment is quickly assigned to the command of Lord General Grenal along with the freshly reminted 95th Cadian Tank Company, the 302nd Trokan light infantry, and generals own regiment, the Tresican 2nd, as out riders and scouts for the Imperial battle groups. Despite inexperiance the 95th proves adept at matching the pressing pace of the Tresican and 142nd's advance, and quickly the hit and run battle tactics employed ensure maxium damage to the traitor's advancing forces. The Outriders are called back when the Enemy is able to advance a sufficient arsenal to threaten Hive Quintax.
Mk 41.999 closing; Hive Quintax defences continues...
Well... there's a loose fluff dump to give you a slight narrative sense of the armoured regiment i am going to be building. I've not quite decided on the overall shape and theme of the regiment, nor the level of wear and tear, however i have decided to use a number of FW products.
The Infantry present will be using the hostile enviroment kits. The tanks will be using Ryza pattern turrets, and in one or two select cases, the hulls as well. On the whole i want to develop a nice little force of highly characterful tanks, rather than massing infantry like i'm supposed to in 5th. The first order looks set go in next week, however what i will be start with is the 30 core troops i am using and the Praetor Assault Launcher. As the project developed i hope to do more with them, but we'll see. With a current cost of £550 for the full army, with super heavies, i'm not going to rush into this project. I'm probably going to take my time and enjoy games with some of my older IG models which are, at present, looking distinctly orky. They won't see a game before March at best, so i've also got the time to spend in the modelling phase.
Originally i was going to post some early 'clean' photo's of my IG, but i actually pushed through to completion in a little under four hours.
Few things to watch/consider;
-The army's theme is a EZ (Extremely Hazardous/Suicidal) environment theme. Hence the heavy build up of weathering (but lack of rust) on the hull.
-The Red stripe Cadian gate is on the rear of the hatch. I do think myself clever for that piece of narrative.
-Free hand regiment, company and aquilla markings.
-It's the first, and least customised vehicle to feature in this log.
However, is there any feedback? any glaring mistakes present?
-Skrall