The Cyclone had twelve missiles; six on each side. [URL="http://ajwebmaster.co.uk/40k/cyclone.JPG"]Reference[/URL]
The Cyclone had twelve missiles; six on each side. [URL="http://ajwebmaster.co.uk/40k/cyclone.JPG"]Reference[/URL]
There is one direction: FORWARD!
I did find that for the most part most armies were balanced.
The only army that really was not balanced were the Harlequins.
I can't remember ever losing with them.
Though I usually did not come out of any battle with a lot of them left on the table either.
Bring 35 or 36 to the battle and have only around 6 or so left at the end of the game.
Vortex Grenade, meet Vortex Detonator from Dark Millenium.... And one very dead enemy character.
Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks
I would be happy if the IG got landspeeders again and the ability to take assault cannons on sentinels...just saying.
http://www.lounge.belloflostsouls.net/showthread.php?52423-The-Blood-Pact-Chaos-Homebrew-Supplement&p=472214&viewfull=1#post472214
[url]http://i761.photobucket.com/albums/xx260/MrBo_photos/Picture146.jpg[/url]
I remember before the Squats got Squatted, they got a full range of Psychic powers for living ancestors in the Dark Millenium box. One was a mind control - I remember the carnage a brainwashed terminator assault cannon with follow-on fire could do...
I'M RATHER DEFINATELY SURE FEMALE SPACE MARINES DEFINERTLEY DON'T EXIST.
Virus bombs strategy card anyone?
How to win the game before turn one...
But the best was still librarian with displacer field, quickening and iron hand chasing a demolisher round trying to punch it to death...
However the process of robo-insemination is far too complex for the human mind!
A knee high fence, my one weakness