BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 1 of 2 12 LastLast
Results 1 to 10 of 14
  1. #1

    Default Fun game - how do we make it stay that way

    I really like War of the Ring. And I can really see a lot ofways to make the game unfun. I want it to be fun for everyone. The question is, how do we have units like Balrogs and Sauron be fun without making War of the Ring into Monsterhammer? Stone Giants are too good as well; I'm dropping mine for next tourney.

  2. #2

    Default

    I don't think you will be able to expect by moderation of people and what they bring.


    Some of the stuff is just way over the top its making me thinking twice about getting into the game.

  3. #3

    Default

    Well, you have a billionty guardsmen to paint and practice with, so don't worry about it for now.

  4. #4
    Brother-Sergeant
    Join Date
    Jul 2009
    Location
    Toronto, Canada
    Posts
    73

    Default

    Well its hard methinks. It will always be hard to stop power gamers and those that just want to win from taking the unfun route just to win. I personally play in a group who loves the lore more than winning and so we find armies which may actually be tactically unsound but fit a theme. So really its about finding the right group of people in my opinion.


    If the question really is how do we make it so everyone will keep away from crazy units like Sauron and Balrog? Well, I am not really sure.

  5. #5
    Walrus Lord
    Join Date
    Jul 2009
    Location
    Austin, TX
    Posts
    85

    Default

    Quote Originally Posted by Dragon Knight Of Rhun View Post
    Well its hard methinks. It will always be hard to stop power gamers and those that just want to win from taking the unfun route just to win. I personally play in a group who loves the lore more than winning and so we find armies which may actually be tactically unsound but fit a theme. So really its about finding the right group of people in my opinion.


    If the question really is how do we make it so everyone will keep away from crazy units like Sauron and Balrog? Well, I am not really sure.
    Yeah, but Sauron and the Balrog suck. Ok maybe that is too harsh, they don't quite suck, but are not the game ending, all powerful killing machines people think they are. They are OK, but really very balanced. It is Ringwriaths that are the real problem.

  6. #6
    Brother-Sergeant
    Join Date
    Jul 2009
    Location
    Toronto, Canada
    Posts
    73

    Default

    Quote Originally Posted by iamaddj View Post
    Yeah, but Sauron and the Balrog suck. Ok maybe that is too harsh, they don't quite suck, but are not the game ending, all powerful killing machines people think they are. They are OK, but really very balanced. It is Ringwriaths that are the real problem.
    Oh ya I agree. The Nine Are Abroad formation is absolutely crazy.



    Ive had trouble with Sauron, the Balrog I have yet to face.

  7. #7
    Librarian
    Join Date
    Aug 2009
    Location
    Midlands, UK
    Posts
    611

    Default

    Quote Originally Posted by Jwolf View Post
    I really like War of the Ring. And I can really see a lot ofways to make the game unfun. I want it to be fun for everyone. The question is, how do we have units like Balrogs and Sauron be fun without making War of the Ring into Monsterhammer? Stone Giants are too good as well; I'm dropping mine for next tourney.
    The problem with WotR is that it's even less designed for tournaments than 40k or FB, I think it's the charging section that says something like "shuffle a little to make charges work" which is totally fine if you're playing a fun game but in the serious world of tournaments and competitive play that's not really a tight enough rule! Also a good number of the units are simply under or overpowered just because that's how they'd be in the Tolkien world.

    That said a few more stringent restrictions on what a list can take and it'd be much more manageable. House / tournament restrictions on numbers of legendary formations and heroes wouldn't hurt, nor would more stringent restrictions on numbers of rare units.

    WotR is a great game that's really fun to play but you've got to be prepared to moderate what you bring within the Tolkien background in order to make it fun for both players.

  8. #8
    Walrus Lord
    Join Date
    Jul 2009
    Location
    Austin, TX
    Posts
    85

    Default

    Quote Originally Posted by Cryl View Post
    The problem with WotR is that it's even less designed for tournaments than 40k or FB, I think it's the charging section that says something like "shuffle a little to make charges work" which is totally fine if you're playing a fun game but in the serious world of tournaments and competitive play that's not really a tight enough rule! Also a good number of the units are simply under or overpowered just because that's how they'd be in the Tolkien world.

    That said a few more stringent restrictions on what a list can take and it'd be much more manageable. House / tournament restrictions on numbers of legendary formations and heroes wouldn't hurt, nor would more stringent restrictions on numbers of rare units.

    WotR is a great game that's really fun to play but you've got to be prepared to moderate what you bring within the Tolkien background in order to make it fun for both players.
    Sadly this is rather true, the game needs some control by tournament organizers in order to work well in that setting. The game is amazingly fun, I've played just over 100 games now (God I can't believe I played that much!) and maybe 2 of them where "bad games". The Downside to a system like this however that even in friendly play all it takes is one player who is willing to break the system and he can ruin it for everyone else.

    @DKoR, The nine are abroad are OK, but its really the individual on foot ringwraiths that are the best. Multiple casting Pall of Night and Strength From Corruption, really can ruin the game, while nixing their special rules and different units is super powerful.

    The Balrog is good, but he can still die to a bad rolled duel, (especial if he fails a terror check), or to Gandolf + a good hero.

    Sauron can put out lots of hurt but is easy to kill, Legolas will do it if he gets with in 12 inches.

    The Nine abroad are ok, but die to the Gimli Bomb.

  9. #9
    Brother-Sergeant
    Join Date
    Jul 2009
    Location
    Toronto, Canada
    Posts
    73

    Default

    Yea I also believe its designed more towards friendly play than tournaments. Which is fine with me cause that's all I really play. But I can see how that would be a bone of contention. I hope a FAQ is released to ammend some of these things.

  10. #10
    Walrus Lord
    Join Date
    Jul 2009
    Location
    Austin, TX
    Posts
    85

    Default

    An FAQ would be nice. We are having to work up a pretty extensive one for BOLSCON this year, but that promises to be a TON of fun.

    Personal I hate the idea that games have to either be good for tourny play or for fun play, I think they can be good for both. I have found that in our community (Austin, TX) (and since we have one of the largest and healthy communities, this means something) that when tournament play for a game suffers, so does casual play. But it can be fixed!

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •