Originally Posted by
Ben_S
Thanks for this. It pretty much confirms my thinking; assuming it scales, then 1,500 points of Fantasy needn't require more models, and certainly not more cost (£/$), than 1,500 points of 40k. I'd always thought that dedicated transports really skew things, since they are generally poor value (£/$) for their points, whereas Fantasy is often cheaper per model, even if you need more models.
I guess it will vary somewhat between armies. I'm building a WoC army, which is probably the most elite Fantasy army so may well skew my perceptions, but if anything I'd say that Empire are a high model count army - less so than Skaven or most O&G builds, but more than any Elves or Dwarfs - and I notice you didn't tool the character up with magic items and so forth.
So, the main (purported) advantage of 40k is that it's a better game at lower point levels. Well, I'd agree to an extent, but not entirely. I think Fantasy works in the 1,000-1,500 range. While 40k might work even below this - at just 500 points for example - I think it's even less balanced at those levels.
Also, I think it's worth adding that the 40k 'meta' is currently evolving much more quickly. Even if you're not a tournament player, but just want to be competitive in pick-up games, you may need to add allies, fortifications, perhaps even superheavies to your army. Even just keeping up with these new rules is an expense (time and money), whereas a Fantasy army that you'd had since the start of 8th edition wouldn't have needed much tinkering in that time, other than perhaps a new unit or two with the new army book (e.g. Demigryphs for your Empire example).