Crushing Claws are mostly good for Tyrant Guard, really. They get four S6 AP2 Armourbane attacks each on the charge at 70 points per model.
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Termagant Brood - 40 pts
Unit Composition
10 Termagants
Weapons and Biomorphs
Fleshborer
Special Rules
IB (Lurk)
Move Through Cover
The Scuttling Swarm
For each unit of 30 termagants in your army, you may select 1 tervigon as a troop choice.
May add up to 20 additional termagants - 4 pts/model
For every 10 termagants in the unit, 1 model may replace his fleshborer with a strangleweb - 5 pts/model
Any model may replace their fleshborer with one of the following
Spinefist - free
Spike rifle - free
Devourer - 4 pts/model
The unit may select any of the following
Toxin Sacs - 2 pts/model
Adrenal Glands - 2 pts/model
NOTE: Again it seems you can mix and match gaunts in a brood with different weapons unless elsewhere it says otherwise. So far i've seen the same wording for tyrant guard, warriors, and genestealers aswell
1. Tyranids - 15,000 pts
2. Chaos Space Marines - 7,100 pts
Rofl.this book man.
I will tell you flat out what I will be running
2 dakka flyrants
3 dakkafex
3 venomthropes
2 30x term and 2 Trevigons
2 mawlocs
Rest can go to hell.
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Couple of small observations...
Deathleaper seems really good. Dropping the LD of an enemy character by D3, that Farseer will be LD7-9 *before* shadows of the warp, could effectively shut down Jetseer. Would also be serviceable against the Screamer Star (take that, Forewarning Herald!).
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Termagaunts seem really points effective. Compare it to the 4pt Chaos Cultist... Drop 90 'Gaunts on the board for the low low cost of 360 pts...
But my more fluffy list will be walking
Swarm lord
Full guard
3 dakkafex
3 venomthropes
2 Trevigon
2 trygons
It's SUCH a shame the anti air units are so bad. This proportionally. This makes Flyrants even more of a necessity
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So can you break apart the venomthropes or not?
HERO's Gaming Blog