I had big hopes when I was told it was to be revamped, at that point I hadn't bought a WD probably in two years, and like many I bought the 'first' couple of issues only to be underwhelmed, then stopped again. Maybe I view it with rose tinted specs, but back in the day when Paul Sawyer was editor, there were still adverts but still more content, like short stories, a letters page, - you used to actually get excited a few days before it was due to come out. Moving on a few years, the content seemed to drop, there was less articles showing conversions and scratchbuilding and more 'we make this, so you don't have to', but I still bought it, often on the strength of the 'Eavy Metal painting tutorials alone - I'm guessing these got dropped as GW shifted its focus more towards younger players, who tend to care less about the appearance of stuff and just want to get it on the table. Talking to other hobbyists I know many of us liked the same things, and if they could tap into it, they could make it a brilliant publication again. Another trick would be to integrate Forgeworld's products and gaming systems more into the magazine - the HH rules and minis are very popular, particularly with adult gamers (who can afford it) and could warrant a section of its own, they could even serialize some of the novelllas and shorter stories. Maybe the Warhammer visions will be more aimed at the adult segment of the market, and will have more of the stuff we are looking for.