As I see other table top gaming companies open up beta rules testing to there respective comminutes I think why does not GW do this? (Privateer Press and Spartan Games have both done this)
In my opinion it would help with the perspective that GW does not care about its community. When people feel involved they tend to be a lot more fanatic about it and will buy more product.
I do not for the life of me understand "leaks" Why should I care that there are new models if I don't know what the rules are for them or how they fit into a new army?
I have had people argue with me that if we were to open up rules for public discussion that people would only want to see benefits that would be good for their own army.
I disagree people that really love the hobby would discuss argue and some to an agreement that would work best for everyone.
I have seen this work. So here I go off into some other territory. I play WM and one of the units ,Zelots, were totally off the rails powerful in the first edition. When PP rebooted the game Zelots were turned down from 11 however were still a good pick for an army.
GW has real problems with this kind of balance or downscaling really over the top units.
Take Khorn beserkers. Really good they were must have for any chaos army to take in earlier codexies, to now I may take them because I want a theme army, however they just stopped being competative. (I am sure that all of you have examples of this.)
This really honks people off. People invest in their army time and money only to have the next edition of main rules or codex make many of their core units/expensive models, not fun to play anymore in the main game. ( I am not going to open up a playable vs unplayable debate)
Giving people input in to the game makes them feel invested and can also midigate power creep and/or nerfing units to being not being fielded at all.
So I ask again why keep things so close to the chest and keeping the community at arms length?
Is there some side to of the business practice that I cannot see?
Why in this day and age of open communication do we still see tidbits thown to us.
Is this to generate buzz?
I really don't care about what the leaks say. really only pay attention once the rules are out so I can see the entire game/army in its entirety and see how it all works together.
I can see generating buzz, however would not giving the rules early in front of the actual book do better for model sales?
How about preorders?
Is this something that cannot be done because models have to be made and shipped and would cost to much for the company?
Can anyone give good insight?