I voted Merc because I really want Squats.
Codex Adeptus Mechanicus
Codex Eldar Exodites
Codex Adeptus Arbites
Codex Chaos Knights
Codex Mercenaries (Demuirge, Hrud, Kroot, units, etc...)
I voted Merc because I really want Squats.
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Eldar Exodites
We are getting Mechanicus this month, so that's nothing new.
Arbites are already covered by Imperial Guard and Sisters of Battle.
Chaos Knight are already covered by the Imperial Knights - just add spikes to taste.
Mercenaries? You mean "Squats"? Squats? Squats? Opps, I reset the clock there.
- 40k Eldar, Imperial Guard & Chaos Marines ∙ WFB Dogs of War ∙ WM/H Cryx ∙ BFG Chaos & Imperial Navy -
Tough call... I'd really like to see the one you have as mercenaries, but not necessarily as a self contained codex since it would be all over the place.
As far as a fully realized, dedicated codex, I would love to see AdMech.
I would love to see a dogs of war style mercenaries codex for 40k or at least dataslates for squads of mercenaries that we could ally with.
I voted Chaos Knights but I'd really like to see a Chaos Cult Codex before anything else. I still don't understand how chaos HQ's with marks of *insert chaos god here* don't share in the special rules & gear of their cult unit counterparts.
The Knights Codex is supposed to have other stuff, including Admech standins and Merc standins. It's an AdMech Codex.
According to GW, if an army can take Allies, it can take Knights. CSM and CD can both take Allies, so they can take Knights with spikes.
- 40k Eldar, Imperial Guard & Chaos Marines ∙ WFB Dogs of War ∙ WM/H Cryx ∙ BFG Chaos & Imperial Navy -
I wanted to say Chaos Knights, because I'm a devout Chaos player, but Arbites has the edge for me, my Arbites currently roll as henchmen for my Inquisitor, but I'd love a way to add them properly.