Too many points invested into too few units vulnerable to small arms fire and STR 8 weapons that don't care about the number of wounds they have each, no ablative wounds from drones, too much redundancy in units makes for simpler target priority, and again other battlesuits can accomplish the desired battlefield role for a better points investment, total lack of markerlights means the majority of the army is firing those weapons at BS 3 without any advantages for ignoring cover or increasing BS, which means you may as well make sure all your suits use twin linked weapon systems at that point, also not sure why you would take bonding knife rituals on units of 3 models, since they always would have at least 25% of their models for the purpose of regrouping, basically a lot of wasted points in there. Curious why you would want to use this army as a Farsight Enclave army at all with how you are loading it out apart from wanting Crisis Troops.
3 man broadside team with SMS and High Yield Missiles for anti air and ignore cover shots out to 36" you can slap them front and center behind some cover. 3 man stealth team w/ 2 drones and an attached commander all uses toughness 4, want more stealth team with burst cannons, add 2 commander drones and tag on 2 more team members, your commander will live longer with those bodyguards than he would with a 2 man bodyguard team without drones, oh and it cost you less points, let the stealth suit shas'vre take the vectored retro thrusters, only 1 man in the unit needs one, free up a slot for a drone controller on your BS 5 commander. Consider adding more marker drones to the Crisis Teams for ablative wounds and to give you better BS and Ignore Cover. Consider mixing weapon systems particularly Missile Pods w/ Fusion Guns or Burst Cannons to make them a longer range threat as well. Easy enough to find points for all this dropping overpriced shield generators. Add two drones to the riptide and the commander and his two drones can join it to be Toughness 6 as well.
I favor using Target Lock on my Crisis Teams. Advanced targeting for Stealth Teams to precision shot out special weapons that present threats to riptides/crisis team/broadsides, Velocity tracker for broadsides, and Interceptor/Feel no Pain for the Riptides.