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Thread: wotr faq?

  1. #1
    Brother-Sergeant
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    Default wotr faq?

    well last time i checked gw hasnt put out a faq for wotr yet.
    do you think there needs to be a faq?
    as i was playin a game today, i had a couple of questions during the game?
    i was hoping that someone might be able to help me out with some questions.

    the questions i asked were
    if i have a epic hero that does epic fight and heroic fight use fight 10 or does the epic fight only work during regular combat?
    do lances add +1 when i need a 6/4 to wound?
    can i use might to increase a d6 roll above a 6? (ie hard to kill chart, very hard to kill chart)

    those were the questions i have. if there in the rule book, i havnt found them, but if they are dont make fun of me too much.

    but either way, what are some other sketchy rules/situations that you guys have encountered?

  2. #2

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    There is no FAQ, and there really needs to be. The LOTR, SBG rulebook is rife with errors. It's really teetering on the verge of being non-functional, as is.

    For instance, as written, Exiccate is the most powerful spell in the game, yet at Focus 2, it's clearly not meant to be.

  3. #3
    Librarian
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    Default

    Bean is spot on, there isn't a FAQ and there really needs to be. For now just rule out anything that seems crazy or unintentional with your gaming group before you play, hopefully we'll get a FAQ soon
    Cats and Dogs are better than kids because they eat less, don't ask for money and if they get pregnant you can sell their children.

  4. #4
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    Lol, I thought the 'q' in "faq" was a 'g'!

    OT: Wotr really needs its faq, shouldn't take too long to make one either so, yeah...
    "STUPIDITY, If your going to do it, go for GOLD!"

  5. #5

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    Quote Originally Posted by El_Davo View Post
    well last time i checked gw hasnt put out a faq for wotr yet.
    do you think there needs to be a faq?
    as i was playin a game today, i had a couple of questions during the game?
    i was hoping that someone might be able to help me out with some questions.

    the questions i asked were
    if i have a epic hero that does epic fight and heroic fight use fight 10 or does the epic fight only work during regular combat?
    do lances add +1 when i need a 6/4 to wound?
    can i use might to increase a d6 roll above a 6? (ie hard to kill chart, very hard to kill chart)

    those were the questions i have. if there in the rule book, i havnt found them, but if they are dont make fun of me too much.

    but either way, what are some other sketchy rules/situations that you guys have encountered?
    Ummmm i'm not sure about your question about the epic fight or heroic fight please explain more. Lance are for both. so you would need a 5 followed by a 3. in the rulebook it states that you cannot modify a dice roll past a 6 so if you roll a six you cannot might it that last one to kill the beast. hope this helps.

  6. #6
    Brother-Sergeant
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    Default

    Ummmm i'm not sure about your question about the epic fight or heroic fight please explain more
    oops sorry that was ment to be heroic duel. sorry about that.

    its true i think an FAQ would be nice right about now. haha

    For instance, as written, Exiccate is the most powerful spell in the game, yet at Focus 2, it's clearly not meant to be
    yea that is pretty broken. i think all magic in this game is pretty beastly. but it adds in another element i suppose. i think dark fury is quite redicoulous. only focus 2 as well.


    hey i got another question some one might be able to answer for me.
    when i'm buying a legendary formation, does the first point value cover the command company? or do i have to pay for all the companies then the first cost?
    for example i want to take the grey company. i want to take 3 companies. does the 75points cover the command company? then do i only have to pay for the 2 other companies after? does this make sense to anyone? haha lemmie know what you think

  7. #7

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    you can only call one heroic or epic per phase but your have to carefully read what it says cause some have to be called at the beginning of the phase were are some can be called during the phase.

    ok legendary formations. lets use the grey company as an example. The grey company is 75pts +40 per company. you have to pay the 75pts to start off with because that 75pts is allowing you to call them the grey company then you have to pay 40 pts to actaully field the one company. then if you want to field more of the grey compny you just have to pay 40pts. so the first company which is the command company is worth 115pts and for a full 6 companies it is 315pts. Any other questions please feel free to ask.

  8. #8
    Librarian
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    Quote Originally Posted by moviemonkeyinc View Post
    you can only call one heroic or epic per phase but your have to carefully read what it says cause some have to be called at the beginning of the phase were are some can be called during the phase.
    I'm pretty sure that's wrong actually... the text on page 66 of the rulebook specifically refers to heroic actions plural and there's no statement (that I've noticed) that says you can only perform one per phase.

    Quote Originally Posted by moviemonkeyinc View Post
    ok legendary formations. lets use the grey company as an example. The grey company is 75pts +40 per company. you have to pay the 75pts to start off with because that 75pts is allowing you to call them the grey company then you have to pay 40 pts to actaully field the one company. then if you want to field more of the grey compny you just have to pay 40pts. so the first company which is the command company is worth 115pts and for a full 6 companies it is 315pts. Any other questions please feel free to ask.
    I'm not sure this is the correct interpretation of the points costs for legendary formations either. Taking Grey Company (great unit by the way!) my group has always understood the 75 points to provide the command company rather than 75+40 providing the command company. The rulebook isn't 100% clear on this however and I'm quite open to being proven wrong if there's a ruling to the contrary. It still doesn't fix inconsistencies like the Court of the Dead King actually being cheaper to field than Warriors of the Dead though...
    Cats and Dogs are better than kids because they eat less, don't ask for money and if they get pregnant you can sell their children.

  9. #9

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    Page 66 Paragraph 3. "During the Move, shoot and charge or fight phase, any individual Hero can override the normal sequence by giving up ONE point of Might to make A Heroic Action." ex. Heroic Dual has to be called at the beginning of the fight phase by a Hero and a captain in the formation can call an heroic fight since the other hero is about to dual. Once you dual and win combat you can imediatly charge again because of heroic fight. At that point if a hero can call epic strike he can call it because the unit you are charge if not destroyed is now disordered for more attacks. If you say that you can call more than one action per phase that would be crazy .... i mean with boromir you would be able to call a heroic dual with a captain and multiple epic heros .... CRAZYNESS

    as for the legendary units. let take the grey company as the example. it says 75 point + 40 per company. its not saying that 75points is for the first company it says that its 40 points for each company. so for a full company of 6 with the grey company it is worth 315pts.

  10. #10
    Librarian
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    I don't have the rulebook in front of me but I'll certainly re-read that section when I get home
    Cats and Dogs are better than kids because they eat less, don't ask for money and if they get pregnant you can sell their children.

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