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  1. #31

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    Quote Originally Posted by StingrayP226 View Post
    The Tunguska has both the SA-19 and 2 30mm ADA guns... it was first deployed in 1982. These systems are not overly super amazing complex. The SA-19 is radar guided so if you can pick it up on radar she can fire the missile at it. Also as far as guns vs missiles... ya Missiles tend to be longer ranged, more capible, and harder to counter. Flying monsters would lack countermeasures to defeat many of the threats... now locking on might be harder but you have more time because the missile's range.

    Also your saying a large empire that knows how to make giant warships and high powered lasers cannot build an ADA tank made by the Russians in 1982?
    Thats exactly what i'm saying, have you read the fluff? The Leman Russ is a tractor with a big gun bolted on top, the Mechanicum don't make new things and unless they have found the plans for something, they struggle to figure it out. They lost all knowlegde and have been trying to regain it for over 10,000 years, the idea of inventing new things is heretical to the Imperium.

  2. #32

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    The Imperial Guard are WW2 British Army in Space. If you want a wargame that actually reflects modern warfare, 40k is not the game for you.

    Real air support should be so fast that it flies across the battlefield in less than a turn, and would be better represented by orbital bombardment rules.

  3. #33
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    Yeah I've always thought Flyers in 40K behaved more like Helicopters, in how they move and fight, and not just the Hover variants.

  4. #34

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    Fun with math.

    Let's assume one foot on the game table is equal to 1000 feet on the battlefield. This is way larger than the actual scale of the minis, but let's pretend the game table is much more abstract.
    This makes the standard 6 foot game table 1.1 miles wide.
    It takes a jet traveling Mach 1 6 seconds to fly over the battlefield.
    It takes an F-14 at top speed about 3 second to fly over the battlefield.

    The game makes a lot more sense when you realize that a Storm Talon is an attack helicopter.

  5. #35

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    Quote Originally Posted by Lord Asterion View Post
    Thats exactly what i'm saying, have you read the fluff? The Leman Russ is a tractor with a big gun bolted on top, the Mechanicum don't make new things and unless they have found the plans for something, they struggle to figure it out. They lost all knowlegde and have been trying to regain it for over 10,000 years, the idea of inventing new things is heretical to the Imperium.
    Yup. Look at some of the toys the Legions get in Horus Heresy. Mechanicum can kind of ish sort of in a pinch make the odd one or two. And that's at the currently known zenith of their powers and resources.

    And even if they do know how to make a SA-randominteger equivalent....it's far from being widespread knowledge. Perhaps a single Forgeworld. Enough to put tasty toys in the hands of....well, it's own forces. And that's about it.
    Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks

  6. #36

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    Quote Originally Posted by deinol View Post
    Fun with math.

    Let's assume one foot on the game table is equal to 1000 feet on the battlefield. This is way larger than the actual scale of the minis, but let's pretend the game table is much more abstract.
    This makes the standard 6 foot game table 1.1 miles wide.
    It takes a jet traveling Mach 1 6 seconds to fly over the battlefield.
    It takes an F-14 at top speed about 3 second to fly over the battlefield.

    The game makes a lot more sense when you realize that a Storm Talon is an attack helicopter.
    A standard game of 40K probably only lasts about 5 minutes in universe, I guess the Flyers are looping and diving and climbing all over the place rather than going in a straight line then!

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