As requested here are the emails I got from Forgeworld about stationary vehicles firing Ordnance and if the other weapons have to fire Snap Shots. I wrote both GW and Forgeworld about this last year when I realized that if firing an Ordnance weapon makes all the other shots Snap Shots things like Titans and Baneblades were a lot less useful. GW sent me a form response but Forgeworld actually answered me.
I know it's not an official pronouncement but since it makes a lot more sense for things like Leman Russes I believe this is how the rule is intended to work.
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From: "Forge World (UK)" <forgeworld@...>
Date: January 10, 2013, 9:25:57 AM EST
To: David <pitfriend@...>
Subject: Re: Super Heavy vehicles and Ordnance weapons
Hi,
Thanks for your e-mail. Page 83 of the Warhammer 40,000 rulebook states that Heavy vehicles always count as remaining stationary for shooting; the Vehicles and Ordnance paragraph on page 71 specifically relates to the Moving and Shooting with Vehicles heading.
The Heavy or Super-heavy type overrides this; as such yes, the Internet is just a bit confused because it's not especially clear from the rules.
If there is anything further we can do to assist you, or if you have any queries about the information we have requested or provided, please telephone us.
Regards,
Forge World
If you have a query about your order, please call
0115 900 4995 within the UK
011 44 115 900 4995 from the US and Canada
00 44 115 900 4995 from much of Europe
Our office hours are:
0930 – 1800 (GMT) Monday to Friday
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On 10 January 2013 11:53, David <pitfriend@...> wrote:
So that means that my Leman Russ can fire its Battlecannon and still fire the sponson weapons with full Ballistic Skill? That will make my Guard very happy if it does.
Also you might want to get that put into a FAQ both for Forge World and 40K as my original reading of the rule seems to be the common one, if what I've read around the Internet is any indication.
Thanks again!
Dave
Sent from my iPad
On Jan 10, 2013, at 5:04 AM, "Forge World (UK)" <forgeworld@...> wrote:
Hi there.
The reference to firing Ordnance weapons and other weapons specifically relates to moving and shooting. As Super Heavy vehicles (and Heavy vehicles) always count as stationary when firing, other, non-ordnance weapons may be fired with the full BS.
On 10 January 2013 01:32, David <pitfriend@...> wrote:
Have a question about Super Heavy vehicles and Ordnance weapons. On page 71 of the 6th edition rulebook it says that a vehicle that fires an Ordnance weapon can fire other weapons but they count as Snap Shots. Since all Super Heavy vehicles have Ordnance weaponry this rule makes them far less useful. Ordnance, Blast, and Template weapons cannot be fired as Snap Shots so many of the weapons on things like Titans can't be fired and those weapons that can be are far less effective when they only hit on a 6.
I have read the Super Heavy rules in the new Imperial Armour book several times and cannot find any rule to override the Vehicles and Ordnance rule from the main rulebook. Have I just missed something somewhere?
Thanks!
Dave
Sent from my iPad
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If there is anything further we can do to assist you, or if you have any queries about the information we have requested or provided, please telephone us.
Regards,
Forge World
If you have a query about your order, please call
0115 900 4995 within the UK
011 44 115 900 4995 from the US and Canada
00 44 115 900 4995 from much of Europe
Our office hours are:
0930 – 1800 (GMT) Monday to Friday
0930 – 1700 (GMT) Saturday
Information in this email and any attachments is confidential, subject to copyright and must not be
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Games Workshop Limited, registered in England and Wales, under company number 1467092, and
registered at Games Workshop, Willow Road, Lenton, Nottingham NG7 2WS.
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Hope this helps!