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View Poll Results: Do you think 40k will benefit from Percentage FOC limits?

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  • Yes

    28 41.79%
  • No

    28 41.79%
  • Not Sure

    11 16.42%
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  1. #11

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    Quote Originally Posted by Psychosplodge View Post
    So back to second edition then.
    Think then it was upto 50% any group but minimum 25% on troops, though may be wrong, slept since then...
    Minimum 25% Troops, Max 50% Characters, 50% Support (which was FA and Troops in one basically) and the max 25% Allies I think

  2. #12
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    There's things to like (Mystery's Dark Apostle example is similar to one I've been thinking of), but I'm less than impressed with the idea overall, especially given the wacky percentages in the rumors posted here. It sounds hugely restrictive without actually fixing much of anything.

  3. #13
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    It actually does fix a lot, very few of the current cheese lists would be legal at 2000 or fewer points, but it certainly doesn't fix all of 40k's problems.
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  4. #14
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    It would be bad. 40k is a very different game to Fantasy. Percentages work well in Fantasy, where units of all kinds can be found in all categories, but at different levels of power per model and fancy special rules. In 40k it isn't 'special' and 'rare', it's specific designations i.e 'Fast' and 'Heavy'. Percentages in 40k would mean you can't have an entirely fast army or a big lumbering grinder army, both of which have many examples in the fluff. Imagine Astra Militarum only being able to take a couple of heavy tanks, or Saim-Hann with only a couple of Crimson Hunters/Vypers. It just doesn't work in 40k. The existence of vehicles, flyers and other unit types means you need more specialised units and roles compared to Fantasy where everything has the same type of statline. Sure there are war machines for big things, but you can still have little guys hurt the big things, in 40k you can't. They would have to adopt the fantasy system of 'core, special, rare' rather than 'troops, elite, fast attack, heavy support', and that just wouldn't work out as well. I see nothing wrong with the FoC system as it is, it's the units themselves which are unbalanced.

  5. #15
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    Let us not forget, if % don't work for you and your group, don't use them.

    I think it would be interesting to see what happens especially at the smaller scale (sub 2000pts) I regularly game at the 1,000 pt level and so often you see minimum troop choices and a bit elite+HQ death star that are just too powerful to be delt with with a more "balanced" army.

    Though without any firm handle of what %s are and how they would be introduced and not playing a game it might be a bit difficult to judge. Certainly, it will shake things up and cause a rethink of certain builds
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  6. #16
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    Around the time 6th edition was released, there was much talk that efforts were being made to return to some semblance of 2nd ed. This is just one more move that direction. In my opinion, percentages should have never been dropped. FOC and percentages together should go a long way to solving some problems with the current game.
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  7. #17
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    Quote Originally Posted by Lexington View Post
    There's things to like (Mystery's Dark Apostle example is similar to one I've been thinking of), but I'm less than impressed with the idea overall, especially given the wacky percentages in the rumors posted here. It sounds hugely restrictive without actually fixing much of anything.
    the counterpoint to mysteries dark apostles is .that Tyranids cant run a pair of tyrants, too many points. If you want anything BUT a single HQ you need to run primes and deathleaper, and thats with minimal options
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  8. #18

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    Depending on the allowed percentages.

    And indeed if any of this is in fact true
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  9. #19

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    Quote Originally Posted by daboarder View Post
    the counterpoint to mysteries dark apostles is .that Tyranids cant run a pair of tyrants, too many points. If you want anything BUT a single HQ you need to run primes and deathleaper, and thats with minimal options
    Why is that a bad thing? Shouldn't a Tryanid swarm be led by a single Tyrant?

  10. #20
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    Quote Originally Posted by Lord Asterion View Post
    Why is that a bad thing? Shouldn't a Tryanid swarm be led by a single Tyrant?


    I just knew a non-nid player was going to share this "wisdom" about our fluff
    did you know, that its un-fluffy for a warband to have multiple dark apostles.....WOW!!!


    edit: there is nothing, ever, ever written in the tyranid book that suggest a single tyrant only ever leads the swarm
    nids go with what works, and if their synapse keeps getting gimped they are going to run more tyrants.
    Last edited by daboarder; 05-01-2014 at 09:26 AM.
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