I haven't played fantasy since 5th edition and im trying to get back in. Whats a death star list? It doesn't sound pleasant.
I haven't played fantasy since 5th edition and im trying to get back in. Whats a death star list? It doesn't sound pleasant.
Well it's no moon that's for sure...
Basically a big unit that does all the smashing, or if you want the long version:
Deathstar - A near invincible unit that is supported by multiple characters giving it bonuses such as ward saves, useful psychology rules, regeneration, etc. The Deathstar unit is often a very large points investment, often more than 50% of the army total cost. The aim of the army is a mixture of Victory Points denial and a steamroller approach with the Deathstar supported by a few other small units.
So basically once the unit is fully armed and operational the opponent can't repel attacks of such magnitude.
Yes, examples of this are the "Slann-star", a lizardmen deathstar consisting of a slann mage priest, a ton of temple guard, and usually a few melee/melee support characters.... I've also seen cold one "deathstars". Others like the "doggy death star" are about making a unit so big that it essentially becomes indestructable, these usually are just a delivery mechanism for very powerful characters though.
http://warhammermusings.blogspot.com/
one of the most common lists is the Dark Elf Shade Deathstar, goes something like this:
1 Dreadlors with 3 null talismans and guiding eye, GW
1 BSB with ASF banner, GW
1 Master with Ring of Hotek, GW
1 Master with ItP talisman, GW
3 to 4 5 man Dark Rider units, RXBows
2-3 Harpy units
35 to 45 Shades with GW and Light Armor
Assasin with manbane and rending stars
1-2 Hydras
Pretty much a one trick pony tho, you do get a hell of a lot of shots....
check out this link from druchii.net:
[url]http://www.druchii.net/viewtopic.php?t=63744&sid=c2b854f634b512ccafe92a4b 5268c10b[/url]
Goodbye
Last edited by Aldramelech; 03-18-2010 at 03:49 AM.
To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!
I've seen a few; but they're not as good at it as other armies.
Most armies can choose a unit with pretty good speed, and/or good saves, and/or a great number of attacks with good strength (elves can get it all, plus ASF or hatred).
Dwarves only have good defense, they lack a lot of output and the enemy can avoid them.
Still; take either a unit of hammerers or ironbreakers (if you want better defense or offence) with a bunch of characters (killy lord on shield with the re-roll saves rune; killy thane with oathstone; BSB with the best standard you can afford; runesmith for extra magic defense [and spelleater rune]).
Once planted it'll be nearly impossible to move; it will have no flanks or rear with the oathstone planted, starts with at least +5 combat res (from ranks and standards), and the characters can put out a lot of damage. Hammerers will get their special rule with the lord in the unit.
It is not the combat I resent, brother. It is the thirst for glory that gets men cut into ribbons.
Goodbye
Last edited by Aldramelech; 03-18-2010 at 04:06 AM.
To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!
Actually there is:
Dwarf Lord: Master Rune of Kingship, Ro Stone Ro Iron, GW, Shieldbearers 296
BSB: Banner of Determination, Mro Grungni, Banner of Battle 185
RS: Scrollx2 sh gw 126
Thane: sh gw Ro Challenge Ro Stone Ro wardingx3 146
Longbeards (71) Sh FC Ro Battle/Stocism 927
10 Quarrellers sh
10 Thunderers sh
2 Bolt Throwers 1 w/immolcaton, 1 with burning and pen 180
1 Organ Gun.
The uber unit is immune to fear, terror, panic. Stubborn on a 10 (rerollable), Automaticily passes the first break test it takes. Has a 5+ ward vs shooting and Magic missle, and a magic resistance of (3)
The starting Unit Strength is about 150. A static combat rez of 8 (banner(1), battlex2(2), ranks(3), bsb(1), out number (1). Ro Challenge allows you to draw something in to it can't be avoided all day.
Weakness: Roll 11+ twice on a breaktest and your done. If the characters are killed in challenges your loss the benifits pretty quickly.
Unfortunately dwarves just can't get the CC attacks, and you could take a smaller unit, but that increases the odds of it being ignored.
DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
Games-workshop: changing the rules one new codex/army book at a time.
DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
Games-workshop: changing the rules one new codex/army book at a time.