The question is how would you run a inquisitor army in 7th
This thread assumes that it is possible to do inquisitor armies that are competitive. Though I can accept arguments against ( exhibit a " looking at you daemon host")
I am in the process of painting a inquisitor army which is primary a painting project, but dang it if I am going to play it I would like to win.
Of course un bound makes selection easier but probably winning harder so as I see it there are 2 flavours that can be run.
Grey knights older codex but recent FAQ or inquisitor new codex but missing FAQ.
The differences are subtle and head scratching.
Grey knight can run 4 inquisitors and 9 warbands (6 uber scoring)
Inquisitor can run 5 inquisitors and 7 warbands (6 uber scoring)
Both are dependant on coteaz
Inquisitors death cult and crusaders have only power swords were as grey knights have free access so win in this regard
Grey knights don't get biomancy and malfic powers but don't easily peril to santic, they loose the psykic barrage.
Inquistors have free access to all disciplines plus retain psychic barrage.
Inquisitors have priests which help out massively with ld 8 warbands that have no inquisitor attached.
Grey knights have banisters which are only good against daemons but with malfic powers are more common
Grey knights have greater access to other units such as assassins where as inquisitors have to ally with grey knights to get 1 and end up taking grey knight troops.
Of course a FAQ in the next week could make all this moot, but I'm not going to hold my breath on that.
Which route is best?
Davel