In honor of the counts-as Captain Tycho I'm in the process of making, I decided to put together a shooting-centric Blood Angels list, just to see what it's like. I'm curious to read your input.
HQ
Captain Tycho
Elites
10 Sternguard Veterans, 2 Heavy Flamers, 3 Combi-Meltas
3 Sanguinary Priests, 2 on foot w/tactical gear, 1 jump w/assault gear
Troops
10 Assault Marines, 2 Meltaguns, Sergeant w/Combat Shield, Plasma Pistol, Power Maul
10 Tactical Marines, Flamer & Heavy Bolter
Heavy Support
Stormraven w/Lascannons & Multi-Meltas
It's odd.. at first, I thought this list was too small. But no, it's got thirty-four 3+ (well, thirty-three 3+ and one 2+ 4++) bodies, and all of them to have 5+ Feel No Pain. At 1500 points, that's actually a pretty decent sized force, and not at all easy to remove. It's only three squads, but all of them have the capacity to divide until two smaller squads.
What is dangerous is that the force will present a small profile: either a single land raider driving up the field with assault marines deep striking and a stormraven in reserve, or a land raider flanked by assault marines, with a storm raven in reserve.
That said, since I've almost always won with my Blood Angels by advancing directly down my opponent's throat, with my entire army in a single tight formation, it's not actually that big a deal, and I can always peel off my assault marines later to grab an objective, speedy as they are.
So, what do you think? I'd have to make some alterations to unpainted models to make this army work, and I'm eager to read your comments...