And we are back on this matter...
Today, i´m thinking about the awesome Troop choices, that we have in the Eldar codex...if you thought the HQ was a difficult choice, well...here we go...
Every single troop unit has it´s own purpose. When i started the Eldar, the Rangers were the first thing, that i fell in love with. In our D&D, i played a Dark Elf Sniper, so that might have affected things a bit ...then the opponents noticed the flamers´ll roast them, so that´s that for the most part. Dire Avengers...deadly volley of shurikens, which got even better in the latest codex. Still rolling with them, but now mainly to get the Wave Serpent. Guardians, hmm, they were the last troop choice i bought and i still use them very occasionally.
And we have a winner!
Especially in the 7th edition (altough the Jink nerfing), the Jetbikes are the shining jewel in our troop selection. Only 51p(!) without the cannon, you can have a REALLY cheap minimum troop (102p) choices on your FOC. T4 again, priceless and the ability to GO for distance. If the First Blood is dealt already, i tend to use (if necessary) them as a "throw it under the bus" -unit = go for your Maelstrom points, even if they´ll die with a 99.99% chance. I keep the unit small and seldom take the cannon. If i take a bigger squad, i´ll throw in an Autarch or/and a Farseer. The funniest thing is, this is the unit i usually (about 7/10 times) fail my morale check after some damage and they´ll ZOOM out of the board...
What is our fancy?
- Lost Vyper