So you resolve the 2 blasts independently? That way you can get 2 hits on the same target?
So you resolve the 2 blasts independently? That way you can get 2 hits on the same target?
Yup, Rulebook p158.
You roll 2 scatter shots and add up the total hits from both shots. Then you total up the total hits on each unit and roll To Wound (and I assume Penetration rolls too).
And remember that the Scorpion's Pulsar is Twin-Linked so you can re-roll to hit with both shots!
Hmmmm...
I think the Serpent Shield gives a significant advantage that is unintended by the D-Weapon rules.
D Weapons are supposed to obliterate stuff to little tiny bits. I can imagine the Serpent Shield downgrading to a glance, but ignoring the D3 hull points? I think not. Only Invulnerables have the capability of doing that.
QUOTE Jwolf: "Besides, Tynskel isn't evil, he's just drawn that way. "
I'd have said if it knocks it down to a glance then... It's a single glance; end of. The D3 hits is caused by a penetrating hit no less. Any glancing hit is still just a glancing hit surely?
Astra Miliwotsit? You're in the Guard now son....
But by that logic then the serpent shield can downgrade the immobilized result from grav guns.
If the D's d3 hits results from a roll on the penetration vehicle damage table, the shield blocks it. If it is anadditional effect of the weapon rather than a result on said damage table, the shield does nothing for you.
I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.
But D weapons are not like grav weapons; grav guns don't use the damage table at all. Destroyer weapons do extra damage due to the extra punch they push in, which surely a shield is supposed to stop? What is the exact wording of the Serpent Shield rule? If it says simply 'reduces a penetrating hit to a glancing hit' then if it is a 2-5 on the D weapon chart you have your answer; a 6 will likely just punch right through like it is meant to do as that ignores invulns; cover or just about any other save you can think of. But a 2-5 is for all intents and purposes a normal pen hit; why do you think GW nerfed D weapons like that? It's so things like this can stop them working properly and your uber expensive FW kit doesn't go 'bang' on the first turn.
Astra Miliwotsit? You're in the Guard now son....
This seems the most straightforward option to me.
As JMichael stated, any individual weapon will have to fire all shots at the same target unit. You can't split the two shots from a single pulsar at different units.
- - - Updated - - -
This also seems fair to me as well on reflection.
Last edited by Krefey; 07-01-2014 at 09:47 PM.
http://www.celestial-lions.net - witness my insanity
Completely missing the point.But D weapons are not like grav weapons; grav guns don't use the damage table at all.
The only thing the shield stops is "penetrating hits". If the d3 extra hull points is tied to penetrating hits, then the shield stops it. If it is simply an effect of being struck by a Str D weapon, the shield does absolutely nothing.Destroyer weapons do extra damage due to the extra punch they push in, which surely a shield is supposed to stop?
What is the exact wording of the Serpent Shield rule?
It "reduces a penetrating hit to a glancing hit". That means you have to specifically do a penetrating hit, and that the extra d3 has to be tied to said penetrating hit. If either of those two is untrue, then the shield is irrelevant.
This is actually completely incorrect. A 6 only ignores saves. The Serpent Shield is not a save, rolling a 6 would have no effect on the shield. And rolling on the "D weapon chart" is only relevant if that counts as a penetrating hit.
If it says simply 'reduces a penetrating hit to a glancing hit' then if it is a 2-5 on the D weapon chart you have your answer; a 6 will likely just punch right through like it is meant to do as that ignores invulns; cover or just about any other save you can think of.
But a 2-5 is for all intents and purposes a normal pen hit
Is it? I don't have the book in front of me. If you want to argue that point, quote the rule. Pontificating on how you think it should work is irrelevant. What matters is what the rules actually say.
There are a lot of reasons GW might nerf something, none of which are explicitly known to us and none of which are particularly relevant to what the rules actually are.
why do you think GW nerfed D weapons like that? It's so things like this can stop them working properly and your uber expensive FW kit doesn't go 'bang' on the first turn.
I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.