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  1. #1

    Default Warpforged Games announces upcoming Kickstarter Mark of War

    A world engulfed by war and broken asunder by its creator. Armies of brave warriors, titanic beasts, arcane spellweavers and devastating war engines clash […]The post Warpforged Games announces upcoming Kickstarter Mark of War appeared first on BoLS GameWire.

    Visit the BoLS Gamewire for the full article.[URL="http://feeds.feedburner.com/~ff/BolsGamewire?a=LB2uRLYSw-E:htgoQNEH0GI:yIl2AUoC8zA"][/URL] [URL="http://feeds.feedburner.com/~ff/BolsGamewire?a=LB2uRLYSw-E:htgoQNEH0GI:V_sGLiPBpWU"][/URL] [URL="http://feeds.feedburner.com/~ff/BolsGamewire?a=LB2uRLYSw-E:htgoQNEH0GI:gIN9vFwOqvQ"][/URL] [URL="http://feeds.feedburner.com/~ff/BolsGamewire?a=LB2uRLYSw-E:htgoQNEH0GI:qj6IDK7rITs"][/URL]


    [url=http://www.gamewire.belloflostsouls.net/warpforged-games-announces-upcoming-kickstarter-mark-war/]More...[/url]

  2. #2

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    Next Army for Mark of War announced - Orcs!

    To Learn more go to [url]www.markofwar.com[/url]

    Orcs
    The Liberator and those that had been cast as demons into the outer darkness laid their touch upon the humans and made the orcs, filling them with the same hatred of the Tyrant that they held. The orcs were an unstoppable force, righteous in their destruction of all that the Tyrant and humans had built. Upon the eve of their great victory, as the last city of the Tyrant lay within their grasp, the orcs were betrayed by their allies. The city held and the Tyrant unleashed the Day of Wrath, slaying many orcs and tearing asunder the world. Following the Day of Wrath the Liberator disappeared, leaving the orcs alone and without purpose. Many have become common brigands, while a number still hold to their original mission, to purge the land of all the Tyrant’s mark. Some are nihilistic destroyers, known by other orckind as un-orcs or fallen orcs, willing to fight for anything, to die for nothing, but with nothing to live for either.

    When an orc tribe despatches one or more battle-clans, it sends a force that is hard-hitting, disciplined and determined. The orcs are tough, skilled fighters in a one-on-one situation, though their strategy is often brutally simplistic, bulldozing the enemy with sheer violence and bloody-mindedness! The orcs are highly effective slavers and beastmasters, and can break nearly any creature to their will. Many ride ferocious lizardine mounts and orcs frequently drive into battle on chariots pulled by even bigger reptilian beasts. They make wide use of hunting packs, as well as larger monsters such as trolls, ogres and even giants, and rarer creatures like basilisks and venom-spitting carcosaurs.

    “There is no place for us in this world until unless we build it with the bones of our enemies.” – Chakok the Flame, Word-tearer of the Dread Legion.

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  3. #3

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    We are excited to unveil the first Backer Reward Miniature that we will be giving away during the Kickstarter!

    Head on over to the Reward page to see more including the turnaround video: [url]http://www.markofwar.com/rewards/[/url]

    The Orc !

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  4. #4

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    Launch Date Announced!

    The Mark of War Kickstarter will officially go live on August 25th! Please let all your friends and gamer buddies know, we need your support!

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  5. #5

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    New Army – Elves

    To find out more: [url]http://www.markofwar.com/armies/[/url]

    Part-Angel and part-mortal, the Elves are the foremost power of the Creator in the world. The Harmony binds together elven society, ensuring that no elf feels alone or abandoned, and equally prevents any deviation of thought or disenchantment that might breed disobedience or selfishness. The elves live in their own cities high in the mountains, but a good number spend much time in the Kingdom, ensuring that the people of the Kingdom do not pursue forbidden knowledge. Some elves – the Skyborn – are so blessed by the essence of the Creator that they have wings. This is taken as a sign of leadership and nobility.

    United in purpose and movement by the Harmony elven warriors fight with unparalleled timing and precision. While storms of arrows descend unerringly on the foe, flights of Skyborn take to the air. With them giant eagles and phoenixes swoop down with beaks and talons. Elves use the Harmony to channel the Essence of the Creator to their Spellbinders, who unleash this energy as devastating blasts, protective shields and mind-controlling Words of Will. The elves also possess many arcane items dating back to the great war, forged by the mightiest artisans of the Angels, and with such weapons and armour their heroes are a match for foes many times their natural size and strength.

    “He that stands, stands with all. He that fights, fights with all. He that falls, falls alone.” Lady-Advocate Iomene.

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  6. #6

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    New Army - Ascended

    To find out more: [url]http://www.markofwar.com/armies/[/url]

    Listening to the teachings of the Liberator, the Ascended have discarded obedience and the unthinking dogma of the Creator for a more enlightened approach to knowledge. The Ascended seek the secrets of the universe in many diverse ways, cleaving to exotic philosophies and using esoteric means to uncover the mysteries that lie beyond the veil of ignorance. Each of the Ascended city-states has its own beliefs, hierarchy, religions and military, but they are all characterised by an expansive and predatory outlook on other societies and races. Some Ascended societies practice slavery, others espouse freedom for all and even take in dissidents of other city-states. Some are run with iron control and brutally enforced codes of belief and behaviour while many are barely-functional anarchic states where the most ruthless or charismatic rule for a short while. The Ascended city-states have one thing in common – an insatiable hunger for resources. Some simply need food and workers, others lust after the study of the myriad beasts and monsters unleashed by the Day of Wrath or the accumulation of history and wisdom.

    Most armies from the Ascended city-states comprise a mix of mercenaries, indentured levies and household troops belonging to the army leaders. Occasionally a sage-sorcerer or high prophetess will accompany an army to lend magical power and authority to a campaign. Sometimes an army of the Ascended will entreat a demon to join them. These unworldly behemoths rarely care for the ambitions of mortals, frequently turning such deals to their own agenda. Ascended armies are commonly mobile, with a core of well-armed and hard-hitting cavalry and infantry, but lacking in discipline and staying power. Levy troops are numerous but disposable, as likely to get in the way of the professional troops as they are to hurt the enemy. Typically Ascended armies fight hard and continue to fight well as long as the battle is going their way, but morale will soon unravel if the tide of battle turns on them.

    “If you desire it, seize it. If you despise it, destroy it. That is the secret of a happy life.” – Khadiz Sek, addressing the Anointed Cabal of Hydraphates.


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  7. #7

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    New Backer Reward - Ascended Dreadknight

    We are excited to unveil the second Backer Reward Miniature that we will be giving away during the Kickstarter!

    Head on over to the Reward page to see more: [url]http://www.markofwar.com/rewards/[/url]

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  8. #8

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    New Page - The World

    To Learn more head over to: [url]http://www.markofwar.com/world/[/url]

    When the Liberator used demon essence to turn humans into orcs these legions overwhelmed all civilisation they encountered. In desperation the Creator removed the barrier that kept his Angels from entering the world and sent them to place their essence upon the humans still loyal to His cause. Thus were the first elves created. The cities raised before the great war fell to the influence of the Liberator or were conquered by the orc legions, and from these cities came the Ascended. At the end of the great war, the legions of the Liberator had swept all before them and only one city remained. Upon the eve of their victory the orcs were abandoned by their allies. The city held and the Creator unleashed the Day of Wrath, slaying many orcs and tearing asunder the world. The last bastion of the Creator’s design survived as their foes scattered and now after a century of rebuilding the people of the Kingdom are ready to reclaim the lands that have been lost.

    The Kingdom is for the most part the great city of Westfort on the north-western coastline, built on a solitary dormant volcano surrounded by sea. The majority of elven cities can be found in the White Peaks, south of the Kingdom. These tall, forbidding mountains are almost impassable, although occasional orc assaults forge into the mountains to attack the elves. The orcs inhabit the Wildlands and the northern coast, most of them living nomadic lifestyles following such whims and needs of their chieftains. Most of the Ascended city-states can be found in the inner region of the Wildlands and further east and north, spreading into the hills and scrub of the Eastern Peninsula. The cities are as varied as their inhabitants, some of great marble construction, filled with colour and beauty, others dark, sinister places where evil sorceries twist the air and the wail of captives sounds a continual dread chorus...

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  9. #9

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    New Expansion Army - Dwarves

    To find out more: [url]http://www.markofwar.com/armies/[/url]

    As the armies of the Creator and Liberator brought ruin to the lands, one divine servant grieved for the wounds inflicted upon creation. The divine servant allowed its Essence to be absorbed into the ground itself, giving rise to the race of dwarves, imbuing them with a fierce disposition and desire to protect all things of natural creation. In giving birth to the dwarves the Maker gave up its immortal existence, living on only in the souls of its creations. The dwarves are at one with the world and its ways, at home equally in the deep caves as they are the dense forest or the icy peaks. Imbued with the raw Essence of the Maker they have an affinity for the beasts and birds. This kinship with natural essence allows the dwarves to capture its energy in all manner of artefacts using detailed marks and patterns called Oggra. The dwarves scattered during the great war, seeking out groves, mountain passes, sacred hills and other locations worthy of their protection. These became the clans. Dwarves are of the earth and if returned to the earth they will be reborn, truly dying only when their Essence is taken from them or their bodies so mutilated that their Essence has nothing to rebuild.

    Dwarves fight mainly to protect their homes and other sacred areas. Dwarves share an exceptional kinship with each other and will stand and fight long after others would have fled. A dwarven warrior is strong, compact and tough. Dwarven Oggraic hexes are used by Foe-cursers to confound the enemy by numbing their sword-arms, confusing their thoughts and sowing fear in weak minds. Oggra-carved weapons and Oggra-marked armour, as well as Oggra talismans and all manner of other creations, turn an already fearsome dwarf warrior into a formidable prospect. Oggraic runes can also be used to unleash lightning strikes, give life to the inanimate, conjure ravines and strike down the foe with a raging tornado. The dwarves have many allies in the animal kingdom and frequently ride to battle on the back of larger beasts such as bears.

    “The dwarves and the world are in each other. It is our mother and father. We are its teeth and claws.” – Ruan Orcbaiter, Elder of the Moss Clan.

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  10. #10

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    New Backer Reward - Knight of the Kingdom

    We are excited to unveil the third Backer Reward Miniature that we will be giving away during the Kickstarter!

    Head on over to the Reward page to see more: [url]http://www.markofwar.com/rewards/[/url]

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