Question on what are reasonable rules of order and conduct during large multiplayer battles.
My son and I went to one of the GW store 'tyranid attack' battles today with about 20 players on a 4x18 table. We're relatively new to 40k (though experienced in other systems) with about 2 months & 4 prior battles under the belt.
During the opposing team phase we might have 3-4 players simultaneously shooting at out units. A few times while we were resolving one shooting attack we'd have a couple other players roll all their shooting and interupt with "I shot you and you loose 3 models and need to roll an armour save on the fourth" or similar. I insisted they wait and re-roll all their shooting once we finished with the previous player. One person got fairly bent out of shape, asked why I questioned their integrity, etc...
So were we out of line? We went there to have fun and learn the rules further. Having someone just tell you 'you units dead' doesn't seem give the battle immersion factor that equals fun to us, and we sure don't learn anything about the opposing units from our perspective. Granted its a timed turn and we're not quick (lots of crib-note checking), but we had to wait for tracking down opposing players in our shooting phase also (if nothing else cause we didn't know their unit stats). Grand prize was a poster they didn't even have in yet, so it wasn't exactly a high-stakes game.
We're not upset about it, but sure would like to know if we violated generally expected guidelines for expediency. Are there any 'unwritten' procedural rules for these types of games? We don't have the Apocalypse rules, though they didn't apply to this game anyway.