what did they do with blight drones did they stay at 2hp or did they go back to 3 hp? so far they have changed each and every time they have been updated?
what did they do with blight drones did they stay at 2hp or did they go back to 3 hp? so far they have changed each and every time they have been updated?
unfiltered since 85. Don't like me tell some one who cares
How has scaebithrax (the nurgle daemon lord) changed from previous editions? What are some of his cool special rules? Do the daemon lords finally have the character rule!?! Thank you so much for doing this, so excited about this book.
Do the rhinos/predators/land raiders/vindicators have any additional options or just in there for fun?
What is the armament like on the Hell Blade? Apoc barrage?
What are the sonic dreads weapon options like?
Does the decimators finally not suck?
Why are Rapier weapons in the daemon section?
Can the options in the renegade list be taken within a CSM army, or is it a totally stand alone list that can be allied in?
Thanks so much!
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What can you tell us abut th sonic dread??
and can noise marines go in a deathclaw
Really would like to know about the big daemons, but mostly stats questions and comparisons to the apoc book, which you already said you aren't doing. So... how many wounds does scabby have in this one?? :P And are the daemon saves still 3+ for the big guys? Thanks!
Wow. This is the book I was hoping for. Thanks so much for sharing all the info thus far.
How is the Blood Slaughterer? Does it have 2 CCW now? How many base attacks?
What weapon options are available for the Rapier?
What options does the Land Raider Proteus have? Same as loyalists or modified?
Thanks for your time!
Rhinos/Predators/Land Raiders/Vindicators - they're in there for completeness. Don't even have rules!
Hell Talon - Now a Fast Attack choice. Comes with a choice of bombs. Eight Pyrax (S5, AP4, Ignore Cover, Blast) the standard. These can be switched out, on a one for one basis for Baletalon Shatter Charge (S*, AP4, Heavy 3, Unguided*), Alchem Cluster Bomb (S-, AP5, Heavy 3, Barrage, Blast, Poisoned 4+) Warp-pulse bombs (S2, AP2, Heavy 1, Large Blast, Blind, Haywire).
*Unguided - always treated as a Snap Shot
Sonic weapons are sonic weapons. Can overdrive them to gain Gets Hot! and Rending. Warp Amp doubles the output if the Dread remains Stationary
No idea. Rules are in there, but I have no point of reference I'm afraid.
Rapier - Because it's cool? I dunno. It's not especially Daemonic, but I do like the idea of it being a teenytiny posssed dakka platform. Perhaps yapping like a Yorkshire Terrier when not shooting. Oh and it has extra weapon options - Quad Heavy Bolter (standard), Laser Destroyer, Ectoplasma Cannon, Hades Autocannon, Cyclotrathe patter conversion beamer.
Renegade and Heretic Armies are a full stand alone army. For the purpose of Allies, book says 'When selecting an allied contingent for an army using the Allies Matrix, a Renegades and Heretics army is considered identical to a standard CSM ary; save that it may select an allied contingent from a CSM Faction as Battle Brothers**, and a CSM army may select an allied contingent from the Renegades and Heretics list as Battle Brothers**
**Battle Big Brothers, given what's likey to occur after the victory.
*** Battle Little Brothers, given what's like to occur after the victory.
Blight Drones now HP2.
Last edited by Mr Mystery; 10-12-2014 at 11:10 AM.
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Thank you for posting Mr Mystery. Can you please shed any light on the Daemon Lords if they are indeed included in the book?