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  1. #21
    Chapter-Master
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    Mucho apprecio.

    Sound lkke they fixed chaos dreads...so AWESOME.

    can we get clarrification on how dread claws enter....are they stuck flying in turn two (meaning turn 3 drop at earliest) or can we get T1 drops like pods?
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

  2. #22

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    I'd hate to be a bother, but could you maybe list a list of what units are available for the Lost and the Damned? It'll help when I'm making a shopping list for my traitor guard!

  3. #23
    Initiate
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    Man, thank you so much for sharing this knowledge with us! Damn, I'd buy this book if could get myself to Games Day. Anyway, could you write something more about Noise Dreadnoughts? Are these Warp Amp options or are included? I'd love to know the points etc. as I'm having 5 of these guys... :>

  4. #24

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    Quote Originally Posted by daboarder View Post
    Mucho apprecio.

    Sound lkke they fixed chaos dreads...so AWESOME.

    can we get clarrification on how dread claws enter....are they stuck flying in turn two (meaning turn 3 drop at earliest) or can we get T1 drops like pods?
    Both assault claws have Drop Pod Assault in 30k, and the big one is usable by chaos in 40k with it already, so it's probably safe to assume they will keep it. Interestingly only the larger one has internal guidance, but landing in hover mode means if you get shot down, you're not going to all die in a flaming wreck.
    TheDiceAbide.com - Same game, better attitude .

  5. #25

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    Any difference for the blight drones compared to IA Apocalypse?

  6. #26

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    That I can't say - I don't currently own IA Apocalypse.

    And now for something slightly different.

    As I headed off into the land of nod last night, I was reading some of the background in the book. Sporadic and spotty page hopping was done.

    Timeline is pretty extensive, and usual Forgeworld quality. Particular giggle was a reference to Metamarines...

    But, most importantly? We have absolute, 100% confirmation that there are Daemon Engine Knights. Two page Inquisitorial letter 'The Machina Daemonica' mentions, right at the end sez...

    Quote Originally Posted by Inquisitor Verily Wroth sez
    The class (referring to Manifest or Incarnate Daemon Engines) may also include those engines that appear to be debased mockeries of our own glorious and noble Knights; the Hell Knight, Questor, Subdjugtor, Hell Scourge and Hell Strider. My studies on this matter remain inclusive (sic) and incomplete, and my agents have made contact with our allies, the Relictors, so that the matter be addressed more thoroughly
    Now, combine with my chinwag with Darren Parwood (lovely bloke!) and we may have something approaching a rumour....
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  7. #27
    Chapter-Master
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    I am really looking forward to this now.

    My chaos have been played alotrecently and are lagging a bit. Some fresh blood and some chaos drop pods (yay!) are good.

    Did they give any indicaton on regular release?
    Autarch, Shas'o, Chaos Lord and Decadant Lord of the Webway. And a Doctor!
    http://drlove42.blogspot.com/

  8. #28

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    Didn't think to ask!

    I'd reckon within the next few weeks though.

    Also worth noting - the burninating thing on the Dreadclaw is an optional rather than compulsory attack, so when Deep Striking in, you don't need to worry about roasting your own dude!
    Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks

  9. #29
    Chapter-Master
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    For a normal chaos army does it still have the rule that you need to take a Warpsmith to take more than one relic vehicle?
    Autarch, Shas'o, Chaos Lord and Decadant Lord of the Webway. And a Doctor!
    http://drlove42.blogspot.com/

  10. #30

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    Kind of!

    One Relic can be taken. But, if you want more than one, you need Abaddon, OR a Warpsmith, OR a Sorceror with Maelfic.
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